zellij/zellij-utils/src/envs.rs
Aram Drevekenin 056537d3ee
feat(ux): first run setup-wizard (#3556)
* separate saved/runtime structure, kind of working

* serializing config

* work

* work

* save config through the configuration screen

* work

* startup wizard

* style(code): cleanups

* fix(session): reload config from disk when switching sessions

* style(fmt): rustfmt

* fix(config): propagate cli config options to screen

* style(fmt): rustfmt
2024-08-16 14:00:01 +02:00

70 lines
1.9 KiB
Rust

/// Uniformly operates ZELLIJ* environment variables
use anyhow::Result;
use serde::{Deserialize, Serialize};
use std::{
collections::{BTreeMap, HashMap},
env::{set_var, var},
};
use std::fmt;
pub const ZELLIJ_ENV_KEY: &str = "ZELLIJ";
pub fn get_zellij() -> Result<String> {
Ok(var(ZELLIJ_ENV_KEY)?)
}
pub fn set_zellij(v: String) {
set_var(ZELLIJ_ENV_KEY, v);
}
pub const SESSION_NAME_ENV_KEY: &str = "ZELLIJ_SESSION_NAME";
pub fn get_session_name() -> Result<String> {
Ok(var(SESSION_NAME_ENV_KEY)?)
}
pub fn set_session_name(v: String) {
set_var(SESSION_NAME_ENV_KEY, v);
}
pub const SOCKET_DIR_ENV_KEY: &str = "ZELLIJ_SOCKET_DIR";
pub fn get_socket_dir() -> Result<String> {
Ok(var(SOCKET_DIR_ENV_KEY)?)
}
/// Manage ENVIRONMENT VARIABLES from the configuration and the layout files
#[derive(Default, Clone, PartialEq, Serialize, Deserialize)]
pub struct EnvironmentVariables {
env: HashMap<String, String>,
}
impl fmt::Debug for EnvironmentVariables {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
let mut stable_sorted = BTreeMap::new();
for (env_var_name, env_var_value) in self.env.iter() {
stable_sorted.insert(env_var_name, env_var_value);
}
write!(f, "{:#?}", stable_sorted)
}
}
impl EnvironmentVariables {
/// Merges two structs, keys from `other` supersede keys from `self`
pub fn merge(&self, other: Self) -> Self {
let mut env = self.clone();
env.env.extend(other.env);
env
}
pub fn from_data(data: HashMap<String, String>) -> Self {
EnvironmentVariables { env: data }
}
/// Set all the ENVIRONMENT VARIABLES, that are configured
/// in the configuration and layout files
pub fn set_vars(&self) {
for (k, v) in &self.env {
set_var(k, v);
}
}
pub fn inner(&self) -> &HashMap<String, String> {
&self.env
}
}