zellij/zellij-tile/src/data.rs
2021-05-30 21:07:44 +02:00

177 lines
5 KiB
Rust

use serde::{Deserialize, Serialize};
use std::str::FromStr;
use strum_macros::{EnumDiscriminants, EnumIter, EnumString, ToString};
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash, Serialize, Deserialize)]
pub enum Key {
Backspace,
Left,
Right,
Up,
Down,
Home,
End,
PageUp,
PageDown,
BackTab,
Delete,
Insert,
F(u8),
Char(char),
Alt(char),
Ctrl(char),
Null,
Esc,
}
#[derive(Debug, Clone, PartialEq, EnumDiscriminants, ToString, Serialize, Deserialize)]
#[strum_discriminants(derive(EnumString, Hash, Serialize, Deserialize))]
#[strum_discriminants(name(EventType))]
#[non_exhaustive]
pub enum Event {
ModeUpdate(ModeInfo),
TabUpdate(Vec<TabInfo>),
KeyPress(Key),
Timer(f64),
}
/// Describes the different input modes, which change the way that keystrokes will be interpreted.
#[derive(Debug, PartialEq, Eq, Hash, Copy, Clone, EnumIter, Serialize, Deserialize)]
pub enum InputMode {
/// In `Normal` mode, input is always written to the terminal, except for the shortcuts leading
/// to other modes
#[serde(alias = "normal")]
Normal,
/// In `Locked` mode, input is always written to the terminal and all shortcuts are disabled
/// except the one leading back to normal mode
#[serde(alias = "locked")]
Locked,
/// `Resize` mode allows resizing the different existing panes.
#[serde(alias = "resize")]
Resize,
/// `Pane` mode allows creating and closing panes, as well as moving between them.
#[serde(alias = "pane")]
Pane,
/// `Tab` mode allows creating and closing tabs, as well as moving between them.
#[serde(alias = "tab")]
Tab,
/// `Scroll` mode allows scrolling up and down within a pane.
#[serde(alias = "scroll")]
Scroll,
#[serde(alias = "renametab")]
RenameTab,
/// `Session` mode allows detaching sessions
#[serde(alias = "session")]
Session,
}
impl Default for InputMode {
fn default() -> InputMode {
InputMode::Normal
}
}
#[derive(Clone, Copy, Debug, Serialize, Deserialize, PartialEq, Eq, Hash)]
pub enum ThemeHue {
Light,
Dark,
}
impl Default for ThemeHue {
fn default() -> ThemeHue {
ThemeHue::Dark
}
}
#[derive(Clone, Copy, Debug, Serialize, Deserialize, PartialEq, Eq, Hash)]
pub enum PaletteColor {
Rgb((u8, u8, u8)),
EightBit(u8),
}
impl Default for PaletteColor {
fn default() -> PaletteColor {
PaletteColor::EightBit(0)
}
}
impl FromStr for InputMode {
type Err = Box<dyn std::error::Error>;
fn from_str(s: &str) -> Result<Self, Self::Err> {
match s {
"normal" => Ok(InputMode::Normal),
"resize" => Ok(InputMode::Resize),
"locked" => Ok(InputMode::Locked),
"pane" => Ok(InputMode::Pane),
"tab" => Ok(InputMode::Tab),
"scroll" => Ok(InputMode::Scroll),
"renametab" => Ok(InputMode::RenameTab),
"session" => Ok(InputMode::Session),
e => Err(e.to_string().into()),
}
}
}
#[derive(Clone, Copy, Debug, Serialize, Deserialize, PartialEq, Eq, Hash)]
pub enum PaletteSource {
Default,
Xresources,
}
impl Default for PaletteSource {
fn default() -> PaletteSource {
PaletteSource::Default
}
}
#[derive(Clone, Copy, Debug, Serialize, Deserialize, PartialEq, Eq, Hash, Default)]
pub struct Palette {
pub source: PaletteSource,
pub theme_hue: ThemeHue,
pub fg: PaletteColor,
pub bg: PaletteColor,
pub black: PaletteColor,
pub red: PaletteColor,
pub green: PaletteColor,
pub yellow: PaletteColor,
pub blue: PaletteColor,
pub magenta: PaletteColor,
pub cyan: PaletteColor,
pub white: PaletteColor,
pub orange: PaletteColor,
}
/// Represents the contents of the help message that is printed in the status bar,
/// which indicates the current [`InputMode`] and what the keybinds for that mode
/// are. Related to the default `status-bar` plugin.
#[derive(Default, Debug, Clone, PartialEq, Eq, Hash, Serialize, Deserialize)]
pub struct ModeInfo {
pub mode: InputMode,
// FIXME: This should probably return Keys and Actions, then sort out strings plugin-side
pub keybinds: Vec<(String, String)>, // <shortcut> => <shortcut description>
pub palette: Palette,
pub capabilities: PluginCapabilities,
}
#[derive(Debug, Default, Clone, PartialEq, Eq, Hash, Deserialize, Serialize)]
pub struct TabInfo {
/* subset of fields to publish to plugins */
pub position: usize,
pub name: String,
pub active: bool,
pub is_sync_panes_active: bool,
}
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash, Deserialize, Serialize)]
pub struct PluginIds {
pub plugin_id: u32,
pub zellij_pid: u32,
}
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash, Deserialize, Serialize)]
pub struct PluginCapabilities {
pub arrow_fonts: bool,
}
impl Default for PluginCapabilities {
fn default() -> PluginCapabilities {
PluginCapabilities { arrow_fonts: true }
}
}