zellij/src/terminal_pane.rs

1589 lines
67 KiB
Rust

use ::std::fmt::{self, Display, Debug, Formatter};
use ::std::cmp::max;
use ::std::collections::VecDeque;
use ::std::os::unix::io::RawFd;
use ::nix::pty::Winsize;
use ::vte::Perform;
use crate::VteEvent;
use crate::boundaries::Rect;
const EMPTY_TERMINAL_CHARACTER: TerminalCharacter = TerminalCharacter {
character: ' ',
foreground: Some(AnsiCode::Reset),
background: Some(AnsiCode::Reset),
strike: Some(AnsiCode::Reset),
hidden: Some(AnsiCode::Reset),
reverse: Some(AnsiCode::Reset),
slow_blink: Some(AnsiCode::Reset),
fast_blink: Some(AnsiCode::Reset),
underline: Some(AnsiCode::Reset),
bold: Some(AnsiCode::Reset),
dim: Some(AnsiCode::Reset),
italic: Some(AnsiCode::Reset),
};
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum AnsiCode {
Reset,
NamedColor(NamedColor),
Code((Option<u16>, Option<u16>))
}
#[derive(Clone, Copy, Eq, PartialEq, Debug)]
pub enum NamedColor {
Black,
Red,
Green,
Yellow,
Blue,
Magenta,
Cyan,
White,
}
impl NamedColor {
fn to_foreground_ansi_code(&self) -> String {
match self {
NamedColor::Black => format!("{}", 30),
NamedColor::Red => format!("{}", 31),
NamedColor::Green => format!("{}", 32),
NamedColor::Yellow => format!("{}", 33),
NamedColor::Blue => format!("{}", 34),
NamedColor::Magenta => format!("{}", 35),
NamedColor::Cyan => format!("{}", 36),
NamedColor::White => format!("{}", 37),
}
}
fn to_background_ansi_code(&self) -> String {
match self {
NamedColor::Black => format!("{}", 40),
NamedColor::Red => format!("{}", 41),
NamedColor::Green => format!("{}", 42),
NamedColor::Yellow => format!("{}", 43),
NamedColor::Blue => format!("{}", 44),
NamedColor::Magenta => format!("{}", 45),
NamedColor::Cyan => format!("{}", 46),
NamedColor::White => format!("{}", 47),
}
}
}
#[derive(Clone, Copy)]
pub struct TerminalCharacter {
pub character: char,
pub foreground: Option<AnsiCode>,
pub background: Option<AnsiCode>,
pub strike: Option<AnsiCode>,
pub hidden: Option<AnsiCode>,
pub reverse: Option<AnsiCode>,
pub slow_blink: Option<AnsiCode>,
pub fast_blink: Option<AnsiCode>,
pub underline: Option<AnsiCode>,
pub bold: Option<AnsiCode>,
pub dim: Option<AnsiCode>,
pub italic: Option<AnsiCode>,
}
impl TerminalCharacter {
pub fn new (character: char) -> Self {
TerminalCharacter {
character,
foreground: None,
background: None,
strike: None,
hidden: None,
reverse: None,
slow_blink: None,
fast_blink: None,
underline: None,
bold: None,
dim: None,
italic: None,
}
}
pub fn foreground(mut self, foreground_code: Option<AnsiCode>) -> Self {
self.foreground = foreground_code;
self
}
pub fn background(mut self, background_code: Option<AnsiCode>) -> Self {
self.background = background_code;
self
}
pub fn bold(mut self, bold_code: Option<AnsiCode>) -> Self {
self.bold = bold_code;
self
}
pub fn dim(mut self, dim_code: Option<AnsiCode>) -> Self {
self.dim = dim_code;
self
}
pub fn italic(mut self, italic_code: Option<AnsiCode>) -> Self {
self.italic = italic_code;
self
}
pub fn underline(mut self, underline_code: Option<AnsiCode>) -> Self {
self.underline = underline_code;
self
}
pub fn blink_slow(mut self, slow_blink_code: Option<AnsiCode>) -> Self {
self.slow_blink = slow_blink_code;
self
}
pub fn blink_fast(mut self, fast_blink_code: Option<AnsiCode>) -> Self {
self.fast_blink = fast_blink_code;
self
}
pub fn reverse(mut self, reverse_code: Option<AnsiCode>) -> Self {
self.reverse = reverse_code;
self
}
pub fn hidden(mut self, hidden_code: Option<AnsiCode>) -> Self {
self.hidden = hidden_code;
self
}
pub fn strike(mut self, strike_code: Option<AnsiCode>) -> Self {
self.strike = strike_code;
self
}
pub fn update_styles_and_return_diff(&mut self, new_styles: &TerminalCharacter) -> Option<String> {
let mut diff: Option<TerminalCharacter> = None;
if self.foreground != new_styles.foreground {
if let Some(new_diff) = diff.as_mut() {
diff = Some(new_diff.foreground(new_styles.foreground));
self.foreground = new_styles.foreground;
} else {
diff = Some(TerminalCharacter::new(self.character).foreground(new_styles.foreground));
self.foreground = new_styles.foreground;
}
}
if self.background != new_styles.background {
if let Some(new_diff) = diff.as_mut() {
diff = Some(new_diff.background(new_styles.background));
self.background = new_styles.background;
} else {
diff = Some(TerminalCharacter::new(self.character).background(new_styles.background));
self.background = new_styles.background;
}
}
if self.strike != new_styles.strike {
if let Some(new_diff) = diff.as_mut() {
diff = Some(new_diff.strike(new_styles.strike));
self.strike = new_styles.strike;
} else {
diff = Some(TerminalCharacter::new(self.character).strike(new_styles.strike));
self.strike = new_styles.strike;
}
}
if self.hidden != new_styles.hidden {
if let Some(new_diff) = diff.as_mut() {
diff = Some(new_diff.hidden(new_styles.hidden));
self.hidden = new_styles.hidden;
} else {
diff = Some(TerminalCharacter::new(self.character).hidden(new_styles.hidden));
self.hidden = new_styles.hidden;
}
}
if self.reverse != new_styles.reverse {
if let Some(new_diff) = diff.as_mut() {
diff = Some(new_diff.reverse(new_styles.reverse));
self.reverse= new_styles.reverse;
} else {
diff = Some(TerminalCharacter::new(self.character).reverse(new_styles.reverse));
self.reverse= new_styles.reverse;
}
}
if self.slow_blink != new_styles.slow_blink {
if let Some(new_diff) = diff.as_mut() {
diff = Some(new_diff.blink_slow(new_styles.slow_blink));
self.slow_blink = new_styles.slow_blink;
} else {
diff = Some(TerminalCharacter::new(self.character).blink_slow(new_styles.slow_blink));
self.slow_blink = new_styles.slow_blink;
}
}
if self.fast_blink != new_styles.fast_blink {
if let Some(new_diff) = diff.as_mut() {
diff = Some(new_diff.blink_fast(new_styles.fast_blink));
self.fast_blink = new_styles.fast_blink;
} else {
diff = Some(TerminalCharacter::new(self.character).blink_fast(new_styles.fast_blink));
self.fast_blink = new_styles.fast_blink;
}
}
if self.underline != new_styles.underline {
if let Some(new_diff) = diff.as_mut() {
diff = Some(new_diff.underline(new_styles.underline));
self.underline= new_styles.underline;
} else {
diff = Some(TerminalCharacter::new(self.character).underline(new_styles.underline));
self.underline= new_styles.underline;
}
}
if self.bold != new_styles.bold {
if let Some(new_diff) = diff.as_mut() {
diff = Some(new_diff.bold(new_styles.bold));
self.bold= new_styles.bold;
} else {
diff = Some(TerminalCharacter::new(self.character).bold(new_styles.bold));
self.bold= new_styles.bold;
}
}
if self.dim != new_styles.dim {
if let Some(new_diff) = diff.as_mut() {
diff = Some(new_diff.dim(new_styles.dim));
self.dim= new_styles.dim;
} else {
diff = Some(TerminalCharacter::new(self.character).dim(new_styles.dim));
self.dim= new_styles.dim;
}
}
if self.italic != new_styles.italic {
if let Some(new_diff) = diff.as_mut() {
diff = Some(new_diff.italic(new_styles.italic));
self.italic = new_styles.italic;
} else {
diff = Some(TerminalCharacter::new(self.character).italic(new_styles.italic));
self.italic = new_styles.italic;
}
}
diff.and_then(|d| Some(d.to_string()))
}
}
impl Display for TerminalCharacter {
fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
let mut character_ansi_codes = String::new(); // TODO: better
if let Some(ansi_code) = self.foreground {
match ansi_code {
AnsiCode::Code((param1, param2)) => {
match (param1, param2) {
(Some(param1), Some(param2)) => {
character_ansi_codes.push_str(&format!("\u{1b}[38;{};{}m", param1, param2));
},
(Some(param1), None) => {
character_ansi_codes.push_str(&format!("\u{1b}[38;{}m", param1));
},
(_, _) => {
// TODO: can this happen?
}
}
},
AnsiCode::Reset => {
character_ansi_codes.push_str(&format!("\u{1b}[39m"));
},
AnsiCode::NamedColor(named_color) => {
character_ansi_codes.push_str(&format!("\u{1b}[{}m", named_color.to_foreground_ansi_code()));
}
}
}
if let Some(ansi_code) = self.background {
match ansi_code {
AnsiCode::Code((param1, param2)) => {
match (param1, param2) {
(Some(param1), Some(param2)) => {
character_ansi_codes.push_str(&format!("\u{1b}[48;{};{}m", param1, param2));
},
(Some(param1), None) => {
character_ansi_codes.push_str(&format!("\u{1b}[48;{}m", param1));
},
(_, _) => {
// TODO: can this happen?
}
}
},
AnsiCode::Reset => {
character_ansi_codes.push_str(&format!("\u{1b}[49m"));
}
AnsiCode::NamedColor(named_color) => {
character_ansi_codes.push_str(&format!("\u{1b}[{}m", named_color.to_background_ansi_code()));
}
}
}
if let Some(ansi_code) = self.strike {
match ansi_code {
AnsiCode::Code((param1, param2)) => {
match (param1, param2) {
(Some(param1), Some(param2)) => {
character_ansi_codes.push_str(&format!("\u{1b}[9;{};{}m", param1, param2));
},
(Some(param1), None) => {
character_ansi_codes.push_str(&format!("\u{1b}[9;{}m", param1));
},
(_, _) => {
character_ansi_codes.push_str("\u{1b}[9m");
}
}
},
AnsiCode::Reset => {
character_ansi_codes.push_str(&format!("\u{1b}[29m"));
},
_ => {}
}
}
if let Some(ansi_code) = self.hidden {
match ansi_code {
AnsiCode::Code((param1, param2)) => {
match (param1, param2) {
(Some(param1), Some(param2)) => {
character_ansi_codes.push_str(&format!("\u{1b}[8;{};{}m", param1, param2));
},
(Some(param1), None) => {
character_ansi_codes.push_str(&format!("\u{1b}[8;{}m", param1));
},
(_, _) => {
character_ansi_codes.push_str("\u{1b}[8m");
}
}
},
AnsiCode::Reset => {
character_ansi_codes.push_str(&format!("\u{1b}[28m"));
},
_ => {}
}
}
if let Some(ansi_code) = self.reverse {
match ansi_code {
AnsiCode::Code((param1, param2)) => {
match (param1, param2) {
(Some(param1), Some(param2)) => {
character_ansi_codes.push_str(&format!("\u{1b}[7;{};{}m", param1, param2));
},
(Some(param1), None) => {
character_ansi_codes.push_str(&format!("\u{1b}[7;{}m", param1));
},
(_, _) => {
character_ansi_codes.push_str("\u{1b}[7m");
}
}
},
AnsiCode::Reset => {
character_ansi_codes.push_str(&format!("\u{1b}[27m"));
},
_ => {}
}
}
if let Some(ansi_code) = self.fast_blink {
match ansi_code {
AnsiCode::Code((param1, param2)) => {
match (param1, param2) {
(Some(param1), Some(param2)) => {
character_ansi_codes.push_str(&format!("\u{1b}[6;{};{}m", param1, param2));
},
(Some(param1), None) => {
character_ansi_codes.push_str(&format!("\u{1b}[6;{}m", param1));
},
(_, _) => {
character_ansi_codes.push_str("\u{1b}[6m");
}
}
},
AnsiCode::Reset => {
character_ansi_codes.push_str(&format!("\u{1b}[25m"));
},
_ => {}
}
}
if let Some(ansi_code) = self.slow_blink {
match ansi_code {
AnsiCode::Code((param1, param2)) => {
match (param1, param2) {
(Some(param1), Some(param2)) => {
character_ansi_codes.push_str(&format!("\u{1b}[5;{};{}m", param1, param2));
},
(Some(param1), None) => {
character_ansi_codes.push_str(&format!("\u{1b}[5;{}m", param1));
},
(_, _) => {
character_ansi_codes.push_str("\u{1b}[5m");
}
}
},
AnsiCode::Reset => {
character_ansi_codes.push_str(&format!("\u{1b}[25m"));
},
_ => {}
}
}
if let Some(ansi_code) = self.underline {
match ansi_code {
AnsiCode::Code((param1, param2)) => {
match (param1, param2) {
(Some(param1), Some(param2)) => {
character_ansi_codes.push_str(&format!("\u{1b}[4;{};{}m", param1, param2));
},
(Some(param1), None) => {
character_ansi_codes.push_str(&format!("\u{1b}[4;{}m", param1));
},
(_, _) => {
character_ansi_codes.push_str("\u{1b}[4m");
}
}
},
AnsiCode::Reset => {
character_ansi_codes.push_str(&format!("\u{1b}[24m"));
},
_ => {}
}
}
if let Some(ansi_code) = self.bold {
match ansi_code {
AnsiCode::Code((param1, param2)) => {
match (param1, param2) {
(Some(param1), Some(param2)) => {
character_ansi_codes.push_str(&format!("\u{1b}[1;{};{}m", param1, param2));
},
(Some(param1), None) => {
character_ansi_codes.push_str(&format!("\u{1b}[1;{}m", param1));
},
(_, _) => {
character_ansi_codes.push_str("\u{1b}[1m");
}
}
},
AnsiCode::Reset => {
character_ansi_codes.push_str(&format!("\u{1b}[22m\u{1b}[24m"));
// character_ansi_codes.push_str(&format!("\u{1b}[22m"));
// TODO: this cancels bold + underline, if this behaviour is indeed correct, we
// need to properly handle it in the struct methods etc like dim
},
_ => {}
}
}
// notice the order is important here, bold must be before underline
// because the bold reset also resets underline, and would override it
// otherwise
if let Some(ansi_code) = self.underline {
match ansi_code {
AnsiCode::Code((param1, param2)) => {
match (param1, param2) {
(Some(param1), Some(param2)) => {
character_ansi_codes.push_str(&format!("\u{1b}[4;{};{}m", param1, param2));
},
(Some(param1), None) => {
character_ansi_codes.push_str(&format!("\u{1b}[4;{}m", param1));
},
(_, _) => {
character_ansi_codes.push_str("\u{1b}[4m");
}
}
},
AnsiCode::Reset => {
character_ansi_codes.push_str(&format!("\u{1b}[24m"));
},
_ => {}
}
}
if let Some(ansi_code) = self.dim {
match ansi_code {
AnsiCode::Code((param1, param2)) => {
match (param1, param2) {
(Some(param1), Some(param2)) => {
character_ansi_codes.push_str(&format!("\u{1b}[2;{};{}m", param1, param2));
},
(Some(param1), None) => {
character_ansi_codes.push_str(&format!("\u{1b}[2;{}m", param1));
},
(_, _) => {
character_ansi_codes.push_str("\u{1b}[2m");
}
}
},
AnsiCode::Reset => {
if let Some(bold) = self.bold {
// we only reset dim if both dim and bold should be reset
match bold {
AnsiCode::Reset => character_ansi_codes.push_str(&format!("\u{1b}[22m")), // TODO: better
_ => {}
}
}
},
_ => {}
}
}
if let Some(ansi_code) = self.italic {
match ansi_code {
AnsiCode::Code((param1, param2)) => {
match (param1, param2) {
(Some(param1), Some(param2)) => {
character_ansi_codes.push_str(&format!("\u{1b}[3;{};{}m", param1, param2));
},
(Some(param1), None) => {
character_ansi_codes.push_str(&format!("\u{1b}[3;{}m", param1));
},
(_, _) => {
character_ansi_codes.push_str("\u{1b}[3m");
}
}
},
AnsiCode::Reset => {
character_ansi_codes.push_str(&format!("\u{1b}[23m"));
},
_ => {}
}
};
write!(f, "{}", character_ansi_codes)
}
}
impl ::std::fmt::Debug for TerminalCharacter {
fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
write!(f, "{}", self.character)
}
}
struct Grid <'a>{
pub cells: Vec<Vec<&'a TerminalCharacter>>, // TODO: use references
columns: usize,
rows: usize,
}
impl<'a> Grid <'a>{
pub fn new(characters: &'a [TerminalCharacter], newlines: &[usize], columns: usize, rows: usize) -> Self {
let mut output: VecDeque<Vec<&TerminalCharacter>> = VecDeque::new();
let mut i = characters.len();
let mut current_line: VecDeque<&TerminalCharacter> = VecDeque::new();
let mut newlines = newlines.iter().rev();
let mut next_newline_index = newlines.next();
loop {
if let Some(newline_index) = next_newline_index {
if *newline_index == i {
// pad line
for _ in current_line.len()..columns {
current_line.push_back(&EMPTY_TERMINAL_CHARACTER);
}
output.push_front(Vec::from(current_line.drain(..).collect::<Vec<&TerminalCharacter>>()));
next_newline_index = newlines.next();
continue; // we continue here in case there's another new line in this index
}
}
if output.len() == rows as usize {
if current_line.len() > 0 {
for _ in current_line.len()..columns as usize {
current_line.push_back(&EMPTY_TERMINAL_CHARACTER);
}
output.push_front(Vec::from(current_line.drain(..).collect::<Vec<&TerminalCharacter>>()));
}
break;
}
i -= 1;
let terminal_character = characters.get(i).unwrap();
current_line.push_front(terminal_character);
if i == 0 {
if current_line.len() > 0 {
for _ in current_line.len()..columns as usize {
current_line.push_back(&EMPTY_TERMINAL_CHARACTER);
}
output.push_front(Vec::from(current_line.drain(..).collect::<Vec<&TerminalCharacter>>()));
}
break;
}
}
if output.len() < rows {
let mut empty_line = vec![];
for _ in 0..columns {
empty_line.push(&EMPTY_TERMINAL_CHARACTER);
}
for _ in output.len()..rows as usize {
output.push_back(Vec::from(empty_line.clone()));
}
}
let cells = Vec::from(output);
Grid {
cells,
columns,
rows,
}
}
pub fn add_empty_lines(&mut self, at_index: usize, count: usize) {
let empty_line = self.create_empty_line();
for i in 0..count {
self.cells.insert(at_index + i, empty_line.clone());
}
}
pub fn delete_lines(&mut self, at_index: usize, count: usize) {
for _ in 0..count {
self.cells.remove(at_index);
}
}
pub fn serialize(&self) -> (Vec<TerminalCharacter>, Vec<usize>) {
let mut characters: Vec<TerminalCharacter> = vec![];
let mut newline_indices: Vec<usize> = vec![];
for line in &self.cells {
for character in line.iter().copied() {
characters.push(character.clone());
}
let last_newline_index = newline_indices.last().copied().unwrap_or(0);
newline_indices.push(last_newline_index + line.len());
}
newline_indices.pop(); // no newline at the end of the grid, TODO: better
(characters, newline_indices)
}
fn create_empty_line(&self) -> Vec<&'a TerminalCharacter> {
let mut empty_line = vec![];
for _ in 0..self.columns {
empty_line.push(&EMPTY_TERMINAL_CHARACTER);
}
empty_line
}
}
impl<'a> Debug for Grid <'a>{
fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
for line in &self.cells {
writeln!(f, "{:?}", line)?;
}
Ok(())
}
}
pub struct TerminalOutput {
pub pid: RawFd,
pub characters: Vec<TerminalCharacter>,
pub display_rows: u16,
pub display_cols: u16,
pub should_render: bool,
pub scroll_up_count: Option<usize>,
pub x_coords: u16,
pub y_coords: u16,
cursor_position: usize,
newline_indices: Vec<usize>, // canonical line breaks we get from the vt interpreter
linebreak_indices: Vec<usize>, // linebreaks from line wrapping
scroll_region: Option<(usize, usize)>, // top line index / bottom line index
pending_foreground_code: Option<AnsiCode>,
pending_background_code: Option<AnsiCode>,
pending_bold_code: Option<AnsiCode>,
pending_dim_code: Option<AnsiCode>,
pending_italic_code: Option<AnsiCode>,
pending_underline_code: Option<AnsiCode>,
pending_slow_blink_code: Option<AnsiCode>,
pending_fast_blink_code: Option<AnsiCode>,
pending_reverse_code: Option<AnsiCode>,
pending_hidden_code: Option<AnsiCode>,
pending_strike_code: Option<AnsiCode>,
}
impl Rect for &mut TerminalOutput {
fn x(&self) -> usize {
self.x_coords as usize
}
fn y(&self) -> usize {
self.y_coords as usize
}
fn rows(&self) -> usize {
self.display_rows as usize
}
fn columns(&self) -> usize {
self.display_cols as usize
}
}
impl TerminalOutput {
pub fn new (pid: RawFd, ws: Winsize, x_coords: u16, y_coords: u16) -> TerminalOutput {
TerminalOutput {
pid,
characters: vec![],
cursor_position: 0,
newline_indices: Vec::new(),
linebreak_indices: Vec::new(),
scroll_region: None,
display_rows: ws.ws_row,
display_cols: ws.ws_col,
should_render: true,
scroll_up_count: None,
pending_foreground_code: None,
pending_background_code: None,
pending_bold_code: None,
pending_dim_code: None,
pending_italic_code: None,
pending_underline_code: None,
pending_slow_blink_code: None,
pending_fast_blink_code: None,
pending_reverse_code: None,
pending_hidden_code: None,
pending_strike_code: None,
x_coords,
y_coords,
}
}
pub fn handle_event(&mut self, event: VteEvent) {
self.should_render = true; // TODO: more accurately
match event {
VteEvent::Print(c) => {
self.print(c);
},
VteEvent::Execute(byte) => {
self.execute(byte);
},
VteEvent::Hook(params, intermediates, ignore, c) => {
self.hook(&params, &intermediates, ignore, c);
},
VteEvent::Put(byte) => {
self.put(byte);
},
VteEvent::Unhook => {
self.unhook();
},
VteEvent::OscDispatch(params, bell_terminated) => {
let params: Vec<&[u8]> = params.iter().map(|p| &p[..]).collect();
self.osc_dispatch(&params[..], bell_terminated);
},
VteEvent::CsiDispatch(params, intermediates, ignore, c) => {
self.csi_dispatch(&params, &intermediates, ignore, c);
},
VteEvent::EscDispatch(intermediates, ignore, byte) => {
self.esc_dispatch(&intermediates, ignore, byte);
}
}
}
pub fn reduce_width_right(&mut self, count: u16) {
self.x_coords += count;
self.display_cols -= count;
self.reflow_lines();
self.should_render = true;
}
pub fn reduce_width_left(&mut self, count: u16) {
self.display_cols -= count;
self.reflow_lines();
self.should_render = true;
}
pub fn increase_width_left(&mut self, count: u16) {
self.x_coords -= count;
self.display_cols += count;
self.reflow_lines();
self.should_render = true;
}
pub fn increase_width_right(&mut self, count: u16) {
self.display_cols += count;
self.reflow_lines();
self.should_render = true;
}
pub fn reduce_height_down(&mut self, count: u16) {
self.y_coords += count;
self.display_rows -= count;
self.reflow_lines();
self.should_render = true;
}
pub fn increase_height_down(&mut self, count: u16) {
self.display_rows += count;
self.reflow_lines();
self.should_render = true;
}
pub fn increase_height_up(&mut self, count: u16) {
self.y_coords -= count;
self.display_rows += count;
self.reflow_lines();
self.should_render = true;
}
pub fn reduce_height_up(&mut self, count: u16) {
self.display_rows -= count;
self.reflow_lines();
self.should_render = true;
}
pub fn change_size(&mut self, ws: &Winsize) {
self.display_cols = ws.ws_col;
self.display_rows = ws.ws_row;
self.reflow_lines();
self.should_render = true;
}
fn reflow_lines (&mut self) {
self.linebreak_indices.clear();
if self.scroll_region.is_some() {
// TODO: still do this for lines outside the scroll region?
return;
}
let mut newline_indices = self.newline_indices.iter();
let mut next_newline_index = newline_indices.next();
let mut x: u64 = 0;
for (i, _c) in self.characters.iter().enumerate() {
if next_newline_index == Some(&i) {
x = 0;
next_newline_index = newline_indices.next();
} else if x == self.display_cols as u64 && i <= self.cursor_position {
// TODO: maybe remove <= self.cursor_position? why not reflow lines after cursor?
self.linebreak_indices.push(i);
x = 0;
}
x += 1;
}
}
pub fn buffer_as_vte_output(&mut self) -> Option<String> {
if self.should_render {
let mut vte_output = String::new();
let buffer_lines = &self.read_buffer_as_lines();
let display_cols = &self.display_cols;
for (row, line) in buffer_lines.iter().enumerate() {
vte_output.push_str(&format!("\u{1b}[{};{}H\u{1b}[m", self.y_coords as usize + row + 1, self.x_coords + 1)); // goto row/col
let mut terminal_character_styles = TerminalCharacter::new(' ');
for (col, t_character) in line.iter().enumerate() {
if (col as u16) < *display_cols {
// in some cases (eg. while resizing) some characters will spill over
// before they are corrected by the shell (for the prompt) or by reflowing
// lines
if let Some(new_styles) = terminal_character_styles.update_styles_and_return_diff(&t_character) {
vte_output.push_str(&new_styles);
}
vte_output.push(t_character.character);
}
}
}
self.should_render = false;
Some(vte_output)
} else {
None
}
}
pub fn read_buffer_as_lines (&self) -> Vec<Vec<&TerminalCharacter>> {
if self.characters.len() == 0 {
let mut output = vec![];
let mut empty_line = vec![];
for _ in 0..self.display_cols {
empty_line.push(&EMPTY_TERMINAL_CHARACTER);
}
for _ in 0..self.display_rows as usize {
output.push(Vec::from(empty_line.clone()));
}
return output
}
let mut output: VecDeque<Vec<&TerminalCharacter>> = VecDeque::new();
let mut i = self.characters.len();
let mut current_line: VecDeque<&TerminalCharacter> = VecDeque::new();
let mut newline_indices = self.newline_indices.iter().rev();
let mut linebreak_indices = self.linebreak_indices.iter().rev();
let mut next_newline_index = newline_indices.next();
let mut next_linebreak_index = linebreak_indices.next();
let mut scroll_up_count = self.scroll_up_count.unwrap_or(0);
loop {
if let Some(newline_index) = next_newline_index {
if *newline_index == i {
// pad line
for _ in current_line.len()..self.display_cols as usize {
current_line.push_back(&EMPTY_TERMINAL_CHARACTER);
}
if scroll_up_count > 0 {
scroll_up_count -= 1;
current_line.clear();
} else {
output.push_front(Vec::from(current_line.drain(..).collect::<Vec<&TerminalCharacter>>()));
}
next_newline_index = newline_indices.next();
continue; // we continue here in case there's another new line in this index
}
}
if let Some(linebreak_index) = next_linebreak_index {
if *linebreak_index == i {
// pad line
if current_line.len() > 0 {
for _ in current_line.len()..self.display_cols as usize {
current_line.push_back(&EMPTY_TERMINAL_CHARACTER);
}
if scroll_up_count > 0 {
scroll_up_count -= 1;
current_line.clear();
} else {
output.push_front(Vec::from(current_line.drain(..).collect::<Vec<&TerminalCharacter>>()));
}
}
next_linebreak_index = linebreak_indices.next();
continue; // we continue here in case there's another new line in this index
}
}
if output.len() == self.display_rows as usize {
if current_line.len() > 0 {
for _ in current_line.len()..self.display_cols as usize {
current_line.push_back(&EMPTY_TERMINAL_CHARACTER);
}
if scroll_up_count > 0 {
scroll_up_count -= 1;
current_line.clear();
} else {
output.push_front(Vec::from(current_line.drain(..).collect::<Vec<&TerminalCharacter>>()));
}
}
break;
}
i -= 1;
let terminal_character = self.characters.get(i).unwrap();
current_line.push_front(terminal_character);
if i == 0 {
if current_line.len() > 0 {
for _ in current_line.len()..self.display_cols as usize {
current_line.push_back(&EMPTY_TERMINAL_CHARACTER);
}
if scroll_up_count > 0 {
scroll_up_count -= 1;
current_line.clear();
} else {
output.push_front(Vec::from(current_line.drain(..).collect::<Vec<&TerminalCharacter>>()));
}
}
break;
}
}
if output.len() < self.display_rows as usize {
// pad lines at the bottom
let mut empty_line = vec![];
for _ in 0..self.display_cols {
empty_line.push(&EMPTY_TERMINAL_CHARACTER);
}
for _ in output.len()..self.display_rows as usize {
if scroll_up_count > 0 {
scroll_up_count -= 1;
empty_line.clear(); // TODO: better
} else {
output.push_back(Vec::from(empty_line.clone()));
}
}
}
Vec::from(output)
}
pub fn cursor_coordinates (&self) -> (usize, usize) { // (x, y)
let mut newline_indices = self.newline_indices.iter().rev();
let mut linebreak_indices = self.linebreak_indices.iter().rev();
let mut next_newline = newline_indices.next();
let mut next_linebreak = linebreak_indices.next();
let mut lines_from_end = 0;
let mut current_line_start_index = 0;
loop {
match max(next_newline, next_linebreak) {
Some(next_line_index) => {
if next_line_index <= &self.cursor_position {
current_line_start_index = *next_line_index;
break;
} else {
lines_from_end += 1;
if Some(next_line_index) == next_newline {
next_newline = newline_indices.next();
} else if Some(next_line_index) == next_linebreak {
next_linebreak = linebreak_indices.next();
}
}
},
None => break,
}
}
let total_rows = self.newline_indices.len() + self.linebreak_indices.len();
let index_of_last_row = if total_rows < self.display_rows as usize {
total_rows
} else {
self.display_rows as usize - 1
};
let y = index_of_last_row - lines_from_end;
let x = self.cursor_position - current_line_start_index;
(x, y)
}
pub fn scroll_up(&mut self, count: usize) {
if let Some(scroll_up_count) = self.scroll_up_count.as_mut() {
*scroll_up_count += count;
} else {
self.scroll_up_count = Some(count);
}
// TODO: do not render if we're at the top line
self.should_render = true;
}
pub fn scroll_down(&mut self, count: usize) {
if let Some(scroll_up_count) = self.scroll_up_count.as_mut() {
if *scroll_up_count > count {
*scroll_up_count -= count;
self.should_render = true;
} else {
self.scroll_up_count = None;
self.should_render = true;
}
}
}
pub fn clear_scroll(&mut self) {
if self.scroll_up_count.is_some() {
self.should_render = true;
}
self.scroll_up_count = None;
}
fn index_of_end_of_canonical_line(&self, index_in_line: usize) -> usize {
let newlines = self.newline_indices.iter().rev();
let mut index_of_end_of_canonical_line = self.characters.len();
for line_index in newlines {
if *line_index <= index_in_line {
break
}
if index_of_end_of_canonical_line > *line_index {
index_of_end_of_canonical_line = *line_index;
}
}
index_of_end_of_canonical_line
}
fn index_of_beginning_of_line (&self, index_in_line: usize) -> usize {
let last_newline_index = self.newline_indices.iter().rev().find(|&&n_i| n_i <= index_in_line).unwrap_or(&0);
let last_linebreak_index = self.linebreak_indices.iter().rev().find(|&&l_i| l_i <= index_in_line).unwrap_or(&0);
max(*last_newline_index, *last_linebreak_index)
}
fn canonical_line_position_of(&self, index_in_line: usize) -> usize {
// the canonical line position, 0 being the first line in the buffer, 1 the second, etc.
let position_from_end = self.newline_indices.iter().rev().position(|n_i| *n_i <= index_in_line).unwrap_or(self.newline_indices.len());
self.newline_indices.len() - position_from_end
}
fn get_line_index_on_screen (&self, position_in_characters: usize) -> Option<usize> {
let mut newline_indices = self.newline_indices.iter().rev();
let mut linebreak_indices = self.linebreak_indices.iter().rev();
let mut next_newline = newline_indices.next();
let mut next_linebreak = linebreak_indices.next();
let mut lines_from_end = 0;
loop {
match max(next_newline, next_linebreak) {
Some(next_line_index) => {
if *next_line_index <= position_in_characters {
break;
} else {
lines_from_end += 1;
if Some(next_line_index) == next_newline {
next_newline = newline_indices.next();
} else if Some(next_line_index) == next_linebreak {
next_linebreak = linebreak_indices.next();
}
}
},
None => break,
}
}
let total_rows = self.newline_indices.len() + self.linebreak_indices.len();
let row_count_on_screen = if total_rows < self.display_rows as usize {
total_rows
} else {
self.display_rows as usize
};
if lines_from_end > row_count_on_screen {
None
} else {
Some(row_count_on_screen - lines_from_end)
}
}
fn add_newline (&mut self) {
let nearest_line_end = self.index_of_end_of_canonical_line(self.cursor_position);
let current_line_index_on_screen = self.get_line_index_on_screen(self.cursor_position);
if nearest_line_end == self.characters.len() {
self.newline_indices.push(nearest_line_end);
self.cursor_position = nearest_line_end;
} else if let Some(scroll_region) = self.scroll_region {
if current_line_index_on_screen == Some(scroll_region.1 - 1) { // end of scroll region
let mut grid = Grid::new(&self.characters, &self.newline_indices, self.display_cols as usize, self.display_rows as usize);
grid.delete_lines(scroll_region.0 as usize - 1, 1); // -1 because scroll_region is indexed at 1
grid.add_empty_lines(scroll_region.1 as usize - 1, 1); // -1 because scroll_region is indexed at 1
let (characters, newline_indices) = grid.serialize();
self.newline_indices = newline_indices;
self.characters = characters;
self.reflow_lines();
} else {
self.cursor_position = nearest_line_end;
}
} else {
// we shouldn't add a new line in the middle of the text
// in this case, we'll move to the next existing line and it
// will be overriden as we print on it
self.cursor_position = nearest_line_end;
}
self.reset_all_ansi_codes();
self.should_render = true;
}
fn move_to_beginning_of_line (&mut self) {
let last_newline_index = self.index_of_beginning_of_line(self.cursor_position);
self.cursor_position = last_newline_index;
self.should_render = true;
}
fn reset_all_ansi_codes(&mut self) {
self.pending_foreground_code = None;
self.pending_background_code = None;
self.pending_bold_code = None;
self.pending_dim_code = None;
self.pending_italic_code = None;
self.pending_underline_code = None;
self.pending_slow_blink_code = None;
self.pending_fast_blink_code = None;
self.pending_reverse_code = None;
self.pending_hidden_code = None;
self.pending_strike_code = None;
}
}
fn debug_log_to_file (message: String, pid: RawFd) {
if pid == 3 {
use std::fs::OpenOptions;
use std::io::prelude::*;
let mut file = OpenOptions::new().append(true).create(true).open("/tmp/mosaic-log.txt").unwrap();
file.write_all(message.as_bytes()).unwrap();
file.write_all("\n".as_bytes()).unwrap();
}
}
impl vte::Perform for TerminalOutput {
fn print(&mut self, c: char) {
// while not ideal that we separate the reset and actual code logic here,
// combining them is a question of rendering performance and not refactoring,
// so will be addressed separately
let terminal_character = TerminalCharacter::new(c)
.foreground(self.pending_foreground_code)
.background(self.pending_background_code)
.bold(self.pending_bold_code)
.dim(self.pending_dim_code)
.italic(self.pending_italic_code)
.underline(self.pending_underline_code)
.blink_slow(self.pending_slow_blink_code)
.blink_fast(self.pending_fast_blink_code)
.reverse(self.pending_reverse_code)
.hidden(self.pending_hidden_code)
.strike(self.pending_strike_code);
if self.characters.len() > self.cursor_position {
self.characters.remove(self.cursor_position);
self.characters.insert(self.cursor_position, terminal_character);
if !self.newline_indices.contains(&(self.cursor_position + 1)) {
// advancing the cursor beyond the borders of the line has to be done explicitly
self.cursor_position += 1;
}
} else {
for _ in self.characters.len()..self.cursor_position {
self.characters.push(EMPTY_TERMINAL_CHARACTER.clone());
};
self.characters.push(terminal_character);
let start_of_last_line = self.index_of_beginning_of_line(self.cursor_position);
let difference_from_last_newline = self.cursor_position - start_of_last_line;
if difference_from_last_newline == self.display_cols as usize && self.scroll_region.is_none() {
self.linebreak_indices.push(self.cursor_position);
}
self.cursor_position += 1;
}
}
fn execute(&mut self, byte: u8) {
if byte == 13 { // 0d, carriage return
self.move_to_beginning_of_line();
} else if byte == 08 { // backspace
self.cursor_position -= 1;
} else if byte == 10 { // 0a, newline
self.add_newline();
}
}
fn hook(&mut self, params: &[i64], intermediates: &[u8], ignore: bool, c: char) {
// TBD
}
fn put(&mut self, byte: u8) {
// TBD
}
fn unhook(&mut self) {
// TBD
}
fn osc_dispatch(&mut self, params: &[&[u8]], bell_terminated: bool) {
// TBD
}
fn csi_dispatch(&mut self, params: &[i64], intermediates: &[u8], ignore: bool, c: char) {
if c == 'm' {
if params.is_empty() || params[0] == 0 {
// reset all
self.pending_foreground_code = Some(AnsiCode::Reset);
self.pending_background_code = Some(AnsiCode::Reset);
self.pending_bold_code = Some(AnsiCode::Reset);
self.pending_dim_code = Some(AnsiCode::Reset);
self.pending_italic_code = Some(AnsiCode::Reset);
self.pending_underline_code = Some(AnsiCode::Reset);
self.pending_slow_blink_code = Some(AnsiCode::Reset);
self.pending_fast_blink_code = Some(AnsiCode::Reset);
self.pending_reverse_code = Some(AnsiCode::Reset);
self.pending_hidden_code = Some(AnsiCode::Reset);
self.pending_strike_code = Some(AnsiCode::Reset);
} else if params[0] == 39 {
self.pending_foreground_code = Some(AnsiCode::Reset);
} else if params[0] == 49 {
self.pending_background_code = Some(AnsiCode::Reset);
} else if params[0] == 21 {
// reset bold
self.pending_bold_code = Some(AnsiCode::Reset);
} else if params[0] == 22 {
// reset bold and dim
self.pending_bold_code = Some(AnsiCode::Reset);
self.pending_dim_code = Some(AnsiCode::Reset);
} else if params[0] == 23 {
// reset italic
self.pending_italic_code = Some(AnsiCode::Reset);
} else if params[0] == 24 {
// reset underline
self.pending_underline_code = Some(AnsiCode::Reset);
} else if params[0] == 25 {
// reset blink
self.pending_slow_blink_code = Some(AnsiCode::Reset);
self.pending_fast_blink_code = Some(AnsiCode::Reset);
} else if params[0] == 27 {
// reset reverse
self.pending_reverse_code = Some(AnsiCode::Reset);
} else if params[0] == 28 {
// reset hidden
self.pending_hidden_code = Some(AnsiCode::Reset);
} else if params[0] == 29 {
// reset strike
self.pending_strike_code = Some(AnsiCode::Reset);
} else if params[0] == 38 {
match (params.get(1), params.get(2)) {
(Some(param1), Some(param2)) => {
self.pending_foreground_code = Some(AnsiCode::Code((Some(*param1 as u16), Some(*param2 as u16))));
},
(Some(param1), None) => {
self.pending_foreground_code = Some(AnsiCode::Code((Some(*param1 as u16), None)));
}
(_, _) => {
self.pending_foreground_code = Some(AnsiCode::Code((None, None)));
}
};
} else if params[0] == 48 {
match (params.get(1), params.get(2)) {
(Some(param1), Some(param2)) => {
self.pending_background_code = Some(AnsiCode::Code((Some(*param1 as u16), Some(*param2 as u16))));
},
(Some(param1), None) => {
self.pending_background_code = Some(AnsiCode::Code((Some(*param1 as u16), None)));
}
(_, _) => {
self.pending_background_code = Some(AnsiCode::Code((None, None)));
}
};
} else if params[0] == 1 {
// bold
match (params.get(1), params.get(2)) {
(Some(param1), Some(param2)) => {
self.pending_bold_code = Some(AnsiCode::Code((Some(*param1 as u16), Some(*param2 as u16))));
},
(Some(param1), None) => {
self.pending_bold_code = Some(AnsiCode::Code((Some(*param1 as u16), None)));
}
(_, _) => {
self.pending_bold_code = Some(AnsiCode::Code((None, None)));
}
};
} else if params[0] == 2 {
// dim
match (params.get(1), params.get(2)) {
(Some(param1), Some(param2)) => {
self.pending_dim_code = Some(AnsiCode::Code((Some(*param1 as u16), Some(*param2 as u16))));
},
(Some(param1), None) => {
self.pending_dim_code = Some(AnsiCode::Code((Some(*param1 as u16), None)));
}
(_, _) => {
self.pending_dim_code = Some(AnsiCode::Code((None, None)));
}
};
} else if params[0] == 3 {
// italic
match (params.get(1), params.get(2)) {
(Some(param1), Some(param2)) => {
self.pending_italic_code = Some(AnsiCode::Code((Some(*param1 as u16), Some(*param2 as u16))));
},
(Some(param1), None) => {
self.pending_italic_code = Some(AnsiCode::Code((Some(*param1 as u16), None)));
}
(_, _) => {
self.pending_italic_code = Some(AnsiCode::Code((None, None)));
}
};
} else if params[0] == 4 {
// underline
match (params.get(1), params.get(2)) {
(Some(param1), Some(param2)) => {
self.pending_underline_code = Some(AnsiCode::Code((Some(*param1 as u16), Some(*param2 as u16))));
},
(Some(param1), None) => {
self.pending_underline_code = Some(AnsiCode::Code((Some(*param1 as u16), None)));
}
(_, _) => {
self.pending_underline_code = Some(AnsiCode::Code((None, None)));
}
};
} else if params[0] == 5 {
// blink slow
match (params.get(1), params.get(2)) {
(Some(param1), Some(param2)) => {
self.pending_slow_blink_code = Some(AnsiCode::Code((Some(*param1 as u16), Some(*param2 as u16))));
},
(Some(param1), None) => {
self.pending_slow_blink_code = Some(AnsiCode::Code((Some(*param1 as u16), None)));
}
(_, _) => {
self.pending_slow_blink_code = Some(AnsiCode::Code((None, None)));
}
};
} else if params[0] == 6 {
// blink fast
match (params.get(1), params.get(2)) {
(Some(param1), Some(param2)) => {
self.pending_fast_blink_code = Some(AnsiCode::Code((Some(*param1 as u16), Some(*param2 as u16))));
},
(Some(param1), None) => {
self.pending_fast_blink_code = Some(AnsiCode::Code((Some(*param1 as u16), None)));
}
(_, _) => {
self.pending_fast_blink_code = Some(AnsiCode::Code((None, None)));
}
};
} else if params[0] == 7 {
// reverse
match (params.get(1), params.get(2)) {
(Some(param1), Some(param2)) => {
self.pending_reverse_code = Some(AnsiCode::Code((Some(*param1 as u16), Some(*param2 as u16))));
},
(Some(param1), None) => {
self.pending_reverse_code = Some(AnsiCode::Code((Some(*param1 as u16), None)));
}
(_, _) => {
self.pending_reverse_code = Some(AnsiCode::Code((None, None)));
}
};
} else if params[0] == 8 {
// hidden
match (params.get(1), params.get(2)) {
(Some(param1), Some(param2)) => {
self.pending_hidden_code = Some(AnsiCode::Code((Some(*param1 as u16), Some(*param2 as u16))));
},
(Some(param1), None) => {
self.pending_hidden_code = Some(AnsiCode::Code((Some(*param1 as u16), None)));
}
(_, _) => {
self.pending_hidden_code = Some(AnsiCode::Code((None, None)));
}
};
} else if params[0] == 9 {
// strike
match (params.get(1), params.get(2)) {
(Some(param1), Some(param2)) => {
self.pending_strike_code = Some(AnsiCode::Code((Some(*param1 as u16), Some(*param2 as u16))));
},
(Some(param1), None) => {
self.pending_strike_code = Some(AnsiCode::Code((Some(*param1 as u16), None)));
}
(_, _) => {
self.pending_strike_code = Some(AnsiCode::Code((None, None)));
}
};
} else if params[0] == 30 {
self.pending_foreground_code = Some(AnsiCode::NamedColor(NamedColor::Black));
} else if params[0] == 31 {
self.pending_foreground_code = Some(AnsiCode::NamedColor(NamedColor::Red));
} else if params[0] == 32 {
self.pending_foreground_code = Some(AnsiCode::NamedColor(NamedColor::Green));
} else if params[0] == 33 {
self.pending_foreground_code = Some(AnsiCode::NamedColor(NamedColor::Yellow));
} else if params[0] == 34 {
self.pending_foreground_code = Some(AnsiCode::NamedColor(NamedColor::Blue));
} else if params[0] == 35 {
self.pending_foreground_code = Some(AnsiCode::NamedColor(NamedColor::Magenta));
} else if params[0] == 36 {
self.pending_foreground_code = Some(AnsiCode::NamedColor(NamedColor::Cyan));
} else if params[0] == 37 {
self.pending_foreground_code = Some(AnsiCode::NamedColor(NamedColor::White));
} else if params[0] == 40 {
self.pending_background_code = Some(AnsiCode::NamedColor(NamedColor::Black));
} else if params[0] == 41 {
self.pending_background_code = Some(AnsiCode::NamedColor(NamedColor::Red));
} else if params[0] == 42 {
self.pending_background_code = Some(AnsiCode::NamedColor(NamedColor::Green));
} else if params[0] == 43 {
self.pending_background_code = Some(AnsiCode::NamedColor(NamedColor::Yellow));
} else if params[0] == 44 {
self.pending_background_code = Some(AnsiCode::NamedColor(NamedColor::Blue));
} else if params[0] == 45 {
self.pending_background_code = Some(AnsiCode::NamedColor(NamedColor::Magenta));
} else if params[0] == 46 {
self.pending_background_code = Some(AnsiCode::NamedColor(NamedColor::Cyan));
} else if params[0] == 47 {
self.pending_background_code = Some(AnsiCode::NamedColor(NamedColor::White));
} else {
debug_log_to_file(format!("unhandled csi m code {:?}", params), self.pid);
}
} else if c == 'C' { // move cursor forward
let move_by = params[0] as usize;
let closest_newline = self.newline_indices.iter().find(|x| x > &&self.cursor_position).copied();
let closest_linebreak = self.linebreak_indices.iter().find(|x| x > &&self.cursor_position).copied();
let max_move_position = match (closest_newline, closest_linebreak) {
(Some(closest_newline), Some(closest_linebreak)) => {
::std::cmp::min(
closest_newline,
closest_linebreak
)
},
(Some(closest_newline), None) => {
closest_newline
},
(None, Some(closest_linebreak)) => {
closest_linebreak
},
(None, None) => {
let last_line_start = ::std::cmp::max(self.newline_indices.last(), self.linebreak_indices.last()).unwrap_or(&0);
let position_in_last_line = self.cursor_position - last_line_start;
let columns_from_last_line_end = self.display_cols as usize - position_in_last_line;
self.cursor_position + columns_from_last_line_end
}
};
if self.cursor_position + move_by < max_move_position {
self.cursor_position += move_by;
} else {
self.cursor_position = max_move_position;
}
} else if c == 'K' { // clear line (0 => right, 1 => left, 2 => all)
if params[0] == 0 {
let newlines = self.newline_indices.iter().rev();
let mut delete_until = self.characters.len();
for newline_index in newlines {
if newline_index <= &self.cursor_position {
break;
}
delete_until = *newline_index;
}
// TODO: better
for i in self.cursor_position..delete_until {
self.characters[i] = EMPTY_TERMINAL_CHARACTER.clone();
}
}
// TODO: implement 1 and 2
} else if c == 'J' { // clear all (0 => below, 1 => above, 2 => all, 3 => saved)
if params[0] == 0 {
if let Some(position_of_first_newline_index_to_delete) = self.newline_indices.iter().position(|&ni| ni > self.cursor_position) {
self.newline_indices.truncate(position_of_first_newline_index_to_delete);
}
if let Some(position_of_first_linebreak_index_to_delete) = self.linebreak_indices.iter().position(|&li| li > self.cursor_position) {
self.newline_indices.truncate(position_of_first_linebreak_index_to_delete);
}
self.characters.truncate(self.cursor_position + 1);
} else if params[0] == 2 {
// TODO: this also deletes all the scrollback buffer, it needs to be adjusted
// for scrolling
self.characters.clear();
self.linebreak_indices.clear();
self.newline_indices.clear();
}
} else if c == 'H' { // goto row/col
let (row, col) = if params.len() == 1 {
(params[0] as usize, 0) // TODO: is this always correct ?
} else {
(params[0] as usize - 1, params[1] as usize - 1) // we subtract 1 here because this csi is 1 indexed and we index from 0
};
if row == 0 {
self.cursor_position = col;
} else if let Some(index_of_start_of_row) = self.newline_indices.get(row - 1) {
self.cursor_position = index_of_start_of_row + col;
} else {
let start_of_last_line = *self.newline_indices.last().unwrap_or(&0);
let num_of_lines_to_add = row - self.newline_indices.len();
for i in 0..num_of_lines_to_add {
self.newline_indices.push(start_of_last_line + ((i + 1) * self.display_cols as usize));
}
let index_of_start_of_row = self.newline_indices.get(row - 1).unwrap();
self.cursor_position = index_of_start_of_row + col;
}
} else if c == 'A' { // move cursor up until edge of screen
let move_up_count = if params[0] == 0 { 1 } else { params[0] };
let newlines = self.newline_indices.iter().rev();
let mut position_in_line = None;
let mut lines_traversed = 0;
for newline_index in newlines {
if position_in_line.is_some() {
lines_traversed += 1;
}
if newline_index < &self.cursor_position && position_in_line.is_none() {
// this is the current cursor line
position_in_line = Some(self.cursor_position - newline_index);
}
if lines_traversed == move_up_count {
self.cursor_position = newline_index + position_in_line.unwrap();
return;
// break;
}
}
// if we reached this point, we were asked to move more lines than we have
// so let's move the maximum before slipping off-screen
// TODO: this is buggy and moves to the first line rather than the first line on screen
// fix this
self.cursor_position = self.newline_indices.iter().next().unwrap_or(&0) + position_in_line.unwrap_or(0);
} else if c == 'D' {
// move cursor backwards, stop at left edge of screen
let reduce_by = if params[0] == 0 { 1 } else { params[0] as usize };
let beginning_of_current_line = self.index_of_beginning_of_line(self.cursor_position);
let max_reduce = self.cursor_position - beginning_of_current_line;
if reduce_by > max_reduce {
self.cursor_position -= max_reduce;
} else {
self.cursor_position -= reduce_by;
}
} else if c == 'l' {
// TBD
} else if c == 'h' {
// TBD
} else if c == 'r' {
if params.len() > 1 {
self.scroll_region = Some((params[0] as usize, params[1] as usize));
self.reflow_lines(); // TODO: this clears the linebreaks, what about stuff outside the scroll region?
} else {
self.scroll_region = None;
}
} else if c == 't' {
// TBD - title?
} else if c == 'n' {
// TBD - device status report
} else if c == 'c' {
// TBD - identify terminal
} else if c == 'M' {
// delete lines if currently inside scroll region
if let Some(scroll_region) = self.scroll_region {
let line_count_to_delete = if params[0] == 0 { 1 } else { params[0] as usize };
let mut grid = Grid::new(&self.characters, &self.newline_indices, self.display_cols as usize, self.display_rows as usize);
let position_of_current_line = self.canonical_line_position_of(self.cursor_position);
grid.add_empty_lines(scroll_region.1, line_count_to_delete);
grid.delete_lines(position_of_current_line, line_count_to_delete);
let (characters, newline_indices) = grid.serialize();
self.characters = characters;
self.newline_indices = newline_indices;
self.reflow_lines();
}
} else if c == 'L' {
// insert blank lines if inside scroll region
if let Some(scroll_region) = self.scroll_region {
let line_count_to_add = if params[0] == 0 { 1 } else { params[0] as usize };
let mut grid = Grid::new(&self.characters, &self.newline_indices, self.display_cols as usize, self.display_rows as usize);
let position_of_current_line = self.canonical_line_position_of(self.cursor_position);
grid.add_empty_lines(position_of_current_line, line_count_to_add as usize);
grid.delete_lines(scroll_region.1, line_count_to_add);
let (characters, newline_indices) = grid.serialize();
self.characters = characters;
self.newline_indices = newline_indices;
self.reflow_lines();
}
} else {
println!("unhandled csi: {:?}->{:?}", c, params);
panic!("aaa!!!");
}
}
fn esc_dispatch(&mut self, intermediates: &[u8], ignore: bool, byte: u8) {
// TBD
}
}