zellij/src/common/input/actions.rs
Aram Drevekenin 7b69fcb8e0
Make fullscreen panes not override the status bar and strider (#209)
* work

* feat(tab): expansion boundary

* fix(layout): add expansion boundary to default layout

* style(fmt): rustfmt

* style(fmt): remove unnecessary comment
2021-02-24 18:00:00 +01:00

50 lines
1.3 KiB
Rust

//! Definition of the actions that can be bound to keys.
use super::handler;
/// The four directions (left, right, up, down).
#[derive(Clone, Debug)]
pub enum Direction {
Left,
Right,
Up,
Down,
}
/// Actions that can be bound to keys.
#[derive(Clone, Debug)]
pub enum Action {
/// Quit Zellij.
Quit,
/// Write to the terminal.
Write(Vec<u8>),
/// Switch to the specified input mode.
SwitchToMode(handler::InputMode),
/// Resize focus pane in specified direction.
Resize(Direction),
/// Switch focus to next pane in specified direction.
SwitchFocus(Direction),
/// Move the focus pane in specified direction.
MoveFocus(Direction),
/// Scroll up in focus pane.
ScrollUp,
/// Scroll down in focus pane.
ScrollDown,
/// Toggle between fullscreen focus pane and normal layout.
ToggleFocusFullscreen,
/// Open a new pane in the specified direction (relative to focus).
/// If no direction is specified, will try to use the biggest available space.
NewPane(Option<Direction>),
/// Close the focus pane.
CloseFocus,
/// Create a new tab.
NewTab,
/// Do nothing.
NoOp,
/// Go to the next tab.
GoToNextTab,
/// Go to the previous tab.
GoToPreviousTab,
/// Close the current tab.
CloseTab,
}