* chore(config): default kdl keybindings config * tests * work * refactor(config): move stuff around * work * tab merge layout * work * work * layouts working * work * layout tests * work * work * feat(parsing): kdl layouts without config * refactor(kdl): move stuff around * work * tests(layout): add cases and fix bugs * work * fix(kdl): various bugs * chore(layouts): move all layouts to kdl * feat(kdl): shared keybidns * fix(layout): do not count fixed panes toward percentile * fix(keybinds): missing keybinds and actions * fix(config): adjust default tips * refactor(config): move stuff around * fix(tests): make e2e tests pass * fix(kdl): add verbose parsing errors * fix(kdl): focused tab * fix(layout): corret default_tab_template behavior * style(code): fix compile warnings * feat(cli): send actions through the cli * fix(cli): exit only when action is done * fix(cli): open embedded pane from floating pane * fix(cli): send actions to other sessions * feat(cli): command alias * feat(converter): convert old config * feat(converter): convert old layout and theme files * feat(kdl): pretty errors * feat(client): convert old YAML files on startup * fix: various bugs and styling issues * fix: e2e tests * fix(screen): propagate errors after merge * style(clippy): lower clippy level * fix(tests): own session_name variable * style(fmt): rustfmt * fix(cli): various action fixes * style(fmt): rustfmt * fix(themes): loading of theme files * style(fmt): rustfmt * fix(tests): theme fixtures * fix(layouts): better errors on unknown nodes * fix(kdl): clarify valid node terminator error * fix(e2e): adjust close tab test * fix(e2e): adjust close tab test again * style(code): cleanup some comments * get command panes not to exit on command exit * separate terminal pane_ids from raw_fds * render frame according to exit status * re-run command on enter and close pane on ctrl-c * proper error when command is not found * make ui nicer * initial pane title for command panes * fix pane override bug * reap terminal_ids from os_input_output on pane close * bool floating flag * some ui tweaks * fix tests * make rustfmt happy * e2e test for command pane * fix various concurrency issues * rename command to run in the cli * rustfmt * style(fmt): rustfmt * fix(e2e): command => run * fix(e2e): command => run in snapshot too!
257 lines
8.5 KiB
Rust
257 lines
8.5 KiB
Rust
use crate::data::InputMode;
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use crate::setup::Setup;
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use crate::{
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consts::{ZELLIJ_CONFIG_DIR_ENV, ZELLIJ_CONFIG_FILE_ENV},
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input::actions::{Direction, ResizeDirection},
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input::options::CliOptions,
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};
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use clap::{Parser, Subcommand};
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use serde::{Deserialize, Serialize};
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use std::path::PathBuf;
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#[derive(Parser, Default, Debug, Clone, Serialize, Deserialize)]
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#[clap(version, name = "zellij")]
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pub struct CliArgs {
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/// Maximum panes on screen, caution: opening more panes will close old ones
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#[clap(long, value_parser)]
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pub max_panes: Option<usize>,
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/// Change where zellij looks for plugins
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#[clap(long, value_parser, overrides_with = "data_dir")]
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pub data_dir: Option<PathBuf>,
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/// Run server listening at the specified socket path
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#[clap(long, value_parser, hide = true, overrides_with = "server")]
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pub server: Option<PathBuf>,
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/// Specify name of a new session
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#[clap(long, short, overrides_with = "session", value_parser)]
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pub session: Option<String>,
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/// Name of a predefined layout inside the layout directory or the path to a layout file
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#[clap(short, long, value_parser, overrides_with = "layout")]
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pub layout: Option<PathBuf>,
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/// Change where zellij looks for the configuration file
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#[clap(short, long, overrides_with = "config", env = ZELLIJ_CONFIG_FILE_ENV, value_parser)]
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pub config: Option<PathBuf>,
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/// Change where zellij looks for the configuration directory
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#[clap(long, overrides_with = "config_dir", env = ZELLIJ_CONFIG_DIR_ENV, value_parser)]
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pub config_dir: Option<PathBuf>,
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#[clap(subcommand)]
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pub command: Option<Command>,
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/// Specify emitting additional debug information
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#[clap(short, long, value_parser)]
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pub debug: bool,
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}
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impl CliArgs {
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pub fn should_clean_config(&self) -> bool {
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match &self.command {
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Some(Command::Setup(ref setup)) => setup.clean,
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_ => false,
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}
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}
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}
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#[derive(Debug, Subcommand, Clone, Serialize, Deserialize)]
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pub enum Command {
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/// Change the behaviour of zellij
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#[clap(name = "options", value_parser)]
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Options(CliOptions),
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/// Setup zellij and check its configuration
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#[clap(name = "setup", value_parser)]
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Setup(Setup),
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/// Explore existing zellij sessions
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#[clap(flatten)]
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Sessions(Sessions),
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}
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#[derive(Debug, Subcommand, Clone, Serialize, Deserialize)]
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pub enum SessionCommand {
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/// Change the behaviour of zellij
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#[clap(name = "options")]
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Options(CliOptions),
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}
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#[derive(Debug, Subcommand, Clone, Serialize, Deserialize)]
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pub enum Sessions {
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/// List active sessions
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#[clap(visible_alias = "ls")]
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ListSessions,
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/// Attach to a session
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#[clap(visible_alias = "a")]
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Attach {
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/// Name of the session to attach to.
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#[clap(value_parser)]
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session_name: Option<String>,
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/// Create a session if one does not exist.
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#[clap(short, long, value_parser)]
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create: bool,
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/// Number of the session index in the active sessions ordered creation date.
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#[clap(long, value_parser)]
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index: Option<usize>,
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/// Change the behaviour of zellij
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#[clap(subcommand, name = "options")]
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options: Option<Box<SessionCommand>>,
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},
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/// Kill the specific session
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#[clap(visible_alias = "k")]
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KillSession {
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/// Name of target session
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#[clap(value_parser)]
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target_session: Option<String>,
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},
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/// Kill all sessions
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#[clap(visible_alias = "ka")]
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KillAllSessions {
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/// Automatic yes to prompts
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#[clap(short, long, value_parser)]
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yes: bool,
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},
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/// Send actions to a specific session
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#[clap(visible_alias = "ac")]
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#[clap(subcommand)]
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Action(CliAction),
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/// Run a command in a new pane
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#[clap(visible_alias = "r")]
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Run {
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command: Option<String>,
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#[clap(short, long, value_parser, conflicts_with("floating"))]
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direction: Option<Direction>,
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#[clap(long, value_parser)]
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cwd: Option<PathBuf>,
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#[clap(short, long, value_parser, default_value("false"), takes_value(false))]
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floating: bool,
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},
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/// Edit file with default $EDITOR / $VISUAL
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#[clap(visible_alias = "e")]
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Edit {
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file: PathBuf,
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#[clap(short, long, value_parser)]
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line_number: Option<usize>,
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#[clap(short, long, value_parser, conflicts_with("floating"))]
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direction: Option<Direction>,
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#[clap(short, long, value_parser, default_value("false"), takes_value(false))]
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floating: bool,
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},
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ConvertConfig {
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old_config_file: PathBuf,
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},
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ConvertLayout {
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old_layout_file: PathBuf,
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},
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ConvertTheme {
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old_theme_file: PathBuf,
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},
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}
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#[derive(Debug, Subcommand, Clone, Serialize, Deserialize)]
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pub enum CliAction {
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/// Write bytes to the terminal.
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Write { bytes: Vec<u8> },
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/// Write characters to the terminal.
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WriteChars { chars: String },
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/// Resize the focused pane in the specified direction. [right|left|up|down|+|-]
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Resize { resize_direction: ResizeDirection },
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/// Change focus to the next pane
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FocusNextPane,
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/// Change focus to the previous pane
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FocusPreviousPane,
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/// Move the focused pane in the specified direction. [right|left|up|down]
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MoveFocus { direction: Direction },
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/// Move focus to the pane or tab (if on screen edge) in the specified direction
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/// [right|left|up|down]
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MoveFocusOrTab { direction: Direction },
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/// Change the location of the focused pane in the specified direction
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/// [right|left|up|down]
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MovePane { direction: Direction },
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/// Dumps the pane scrollback to a file
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DumpScreen { path: PathBuf },
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/// Open the pane scrollback in your default editor
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EditScrollback,
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/// Scroll up in the focused pane
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ScrollUp,
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/// Scroll down in focus pane.
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ScrollDown,
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/// Scroll down to bottom in focus pane.
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ScrollToBottom,
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/// Scroll up one page in focus pane.
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PageScrollUp,
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/// Scroll down one page in focus pane.
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PageScrollDown,
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/// Scroll up half page in focus pane.
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HalfPageScrollUp,
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/// Scroll down half page in focus pane.
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HalfPageScrollDown,
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/// Toggle between fullscreen focus pane and normal layout.
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ToggleFullscreen,
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/// Toggle frames around panes in the UI
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TogglePaneFrames,
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/// Toggle between sending text commands to all panes on the current tab and normal mode.
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ToggleActiveSyncTab,
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/// Open a new pane in the specified direction [right|down]
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/// If no direction is specified, will try to use the biggest available space.
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NewPane {
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#[clap(short, long, value_parser, conflicts_with("floating"))]
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direction: Option<Direction>,
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#[clap(short, long, value_parser)]
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command: Option<String>,
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#[clap(long, value_parser)]
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cwd: Option<PathBuf>,
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#[clap(short, long, value_parser, default_value("false"), takes_value(false))]
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floating: bool,
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},
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/// Open the specified file in a new zellij pane with your default EDITOR
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Edit {
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file: PathBuf,
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#[clap(short, long, value_parser, conflicts_with("floating"))]
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direction: Option<Direction>,
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#[clap(short, long, value_parser)]
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line_number: Option<usize>,
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#[clap(short, long, value_parser, default_value("false"), takes_value(false))]
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floating: bool,
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},
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/// Switch input mode of all connected clients [locked|pane|tab|resize|move|search|session]
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SwitchMode { input_mode: InputMode },
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/// Embed focused pane if floating or float focused pane if embedded
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TogglePaneEmbedOrFloating,
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/// Toggle the visibility of all fdirectionloating panes in the current Tab, open one if none exist
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ToggleFloatingPanes,
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/// Close the focused pane.
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ClosePane,
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/// Renames the focused pane
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RenamePane { name: String },
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/// Remove a previously set pane name
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UndoRenamePane,
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/// Go to the next tab.
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GoToNextTab,
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/// Go to the previous tab.
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GoToPreviousTab,
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/// Close the current tab.
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CloseTab,
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/// Go to tab with index [index]
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GoToTab { index: u32 },
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/// Renames the focused pane
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RenameTab { name: String },
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/// Remove a previously set tab name
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UndoRenameTab,
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/// Create a new tab, optionally with a specified tab layout and name
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NewTab {
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#[clap(short, long, value_parser)]
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layout: Option<PathBuf>,
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#[clap(short, long, value_parser)]
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name: Option<String>,
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},
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}
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