* separate saved/runtime structure, kind of working * serializing config * work * work * save config through the configuration screen * work * startup wizard * style(code): cleanups * fix(session): reload config from disk when switching sessions * style(fmt): rustfmt * fix(config): propagate cli config options to screen * style(fmt): rustfmt
70 lines
1.9 KiB
Rust
70 lines
1.9 KiB
Rust
/// Uniformly operates ZELLIJ* environment variables
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use anyhow::Result;
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use serde::{Deserialize, Serialize};
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use std::{
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collections::{BTreeMap, HashMap},
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env::{set_var, var},
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};
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use std::fmt;
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pub const ZELLIJ_ENV_KEY: &str = "ZELLIJ";
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pub fn get_zellij() -> Result<String> {
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Ok(var(ZELLIJ_ENV_KEY)?)
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}
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pub fn set_zellij(v: String) {
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set_var(ZELLIJ_ENV_KEY, v);
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}
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pub const SESSION_NAME_ENV_KEY: &str = "ZELLIJ_SESSION_NAME";
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pub fn get_session_name() -> Result<String> {
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Ok(var(SESSION_NAME_ENV_KEY)?)
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}
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pub fn set_session_name(v: String) {
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set_var(SESSION_NAME_ENV_KEY, v);
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}
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pub const SOCKET_DIR_ENV_KEY: &str = "ZELLIJ_SOCKET_DIR";
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pub fn get_socket_dir() -> Result<String> {
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Ok(var(SOCKET_DIR_ENV_KEY)?)
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}
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/// Manage ENVIRONMENT VARIABLES from the configuration and the layout files
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#[derive(Default, Clone, PartialEq, Serialize, Deserialize)]
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pub struct EnvironmentVariables {
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env: HashMap<String, String>,
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}
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impl fmt::Debug for EnvironmentVariables {
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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let mut stable_sorted = BTreeMap::new();
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for (env_var_name, env_var_value) in self.env.iter() {
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stable_sorted.insert(env_var_name, env_var_value);
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}
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write!(f, "{:#?}", stable_sorted)
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}
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}
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impl EnvironmentVariables {
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/// Merges two structs, keys from `other` supersede keys from `self`
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pub fn merge(&self, other: Self) -> Self {
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let mut env = self.clone();
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env.env.extend(other.env);
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env
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}
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pub fn from_data(data: HashMap<String, String>) -> Self {
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EnvironmentVariables { env: data }
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}
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/// Set all the ENVIRONMENT VARIABLES, that are configured
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/// in the configuration and layout files
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pub fn set_vars(&self) {
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for (k, v) in &self.env {
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set_var(k, v);
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}
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}
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pub fn inner(&self) -> &HashMap<String, String> {
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&self.env
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}
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}
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