* prototype * fix tests * add to all the things except plugins * add in-place to plugin commands * fix launch-or-focus should_float and in place behavior * various cleanups * style(fmt): rustfmt
499 lines
18 KiB
Rust
499 lines
18 KiB
Rust
pub mod os_input_output;
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pub mod cli_client;
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mod command_is_executing;
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mod input_handler;
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pub mod old_config_converter;
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mod stdin_ansi_parser;
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mod stdin_handler;
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use log::info;
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use std::env::current_exe;
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use std::io::{self, Write};
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use std::path::Path;
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use std::process::Command;
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use std::sync::{Arc, Mutex};
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use std::thread;
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use zellij_utils::errors::FatalError;
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use crate::stdin_ansi_parser::{AnsiStdinInstruction, StdinAnsiParser};
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use crate::{
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command_is_executing::CommandIsExecuting, input_handler::input_loop,
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os_input_output::ClientOsApi, stdin_handler::stdin_loop,
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};
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use zellij_utils::{
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channels::{self, ChannelWithContext, SenderWithContext},
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consts::{set_permissions, ZELLIJ_SOCK_DIR},
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data::{ClientId, ConnectToSession, InputMode, Style},
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envs,
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errors::{ClientContext, ContextType, ErrorInstruction},
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input::{config::Config, options::Options},
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ipc::{ClientAttributes, ClientToServerMsg, ExitReason, ServerToClientMsg},
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termwiz::input::InputEvent,
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};
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use zellij_utils::{cli::CliArgs, input::layout::Layout};
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/// Instructions related to the client-side application
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#[derive(Debug, Clone)]
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pub(crate) enum ClientInstruction {
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Error(String),
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Render(String),
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UnblockInputThread,
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Exit(ExitReason),
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SwitchToMode(InputMode),
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Connected,
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ActiveClients(Vec<ClientId>),
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StartedParsingStdinQuery,
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DoneParsingStdinQuery,
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Log(Vec<String>),
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SwitchSession(ConnectToSession),
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}
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impl From<ServerToClientMsg> for ClientInstruction {
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fn from(instruction: ServerToClientMsg) -> Self {
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match instruction {
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ServerToClientMsg::Exit(e) => ClientInstruction::Exit(e),
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ServerToClientMsg::Render(buffer) => ClientInstruction::Render(buffer),
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ServerToClientMsg::UnblockInputThread => ClientInstruction::UnblockInputThread,
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ServerToClientMsg::SwitchToMode(input_mode) => {
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ClientInstruction::SwitchToMode(input_mode)
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},
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ServerToClientMsg::Connected => ClientInstruction::Connected,
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ServerToClientMsg::ActiveClients(clients) => ClientInstruction::ActiveClients(clients),
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ServerToClientMsg::Log(log_lines) => ClientInstruction::Log(log_lines),
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ServerToClientMsg::SwitchSession(connect_to_session) => {
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ClientInstruction::SwitchSession(connect_to_session)
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},
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}
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}
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}
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impl From<&ClientInstruction> for ClientContext {
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fn from(client_instruction: &ClientInstruction) -> Self {
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match *client_instruction {
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ClientInstruction::Exit(_) => ClientContext::Exit,
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ClientInstruction::Error(_) => ClientContext::Error,
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ClientInstruction::Render(_) => ClientContext::Render,
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ClientInstruction::UnblockInputThread => ClientContext::UnblockInputThread,
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ClientInstruction::SwitchToMode(_) => ClientContext::SwitchToMode,
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ClientInstruction::Connected => ClientContext::Connected,
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ClientInstruction::ActiveClients(_) => ClientContext::ActiveClients,
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ClientInstruction::Log(_) => ClientContext::Log,
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ClientInstruction::StartedParsingStdinQuery => ClientContext::StartedParsingStdinQuery,
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ClientInstruction::DoneParsingStdinQuery => ClientContext::DoneParsingStdinQuery,
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ClientInstruction::SwitchSession(..) => ClientContext::SwitchSession,
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}
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}
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}
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impl ErrorInstruction for ClientInstruction {
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fn error(err: String) -> Self {
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ClientInstruction::Error(err)
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}
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}
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fn spawn_server(socket_path: &Path, debug: bool) -> io::Result<()> {
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let mut cmd = Command::new(current_exe()?);
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cmd.arg("--server");
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cmd.arg(socket_path);
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if debug {
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cmd.arg("--debug");
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}
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let status = cmd.status()?;
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if status.success() {
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Ok(())
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} else {
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let msg = "Process returned non-zero exit code";
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let err_msg = match status.code() {
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Some(c) => format!("{}: {}", msg, c),
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None => msg.to_string(),
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};
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Err(io::Error::new(io::ErrorKind::Other, err_msg))
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}
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}
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#[derive(Debug, Clone)]
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pub enum ClientInfo {
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Attach(String, Options),
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New(String),
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}
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impl ClientInfo {
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pub fn get_session_name(&self) -> &str {
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match self {
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Self::Attach(ref name, _) => name,
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Self::New(ref name) => name,
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}
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}
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}
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#[derive(Debug, Clone)]
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pub(crate) enum InputInstruction {
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KeyEvent(InputEvent, Vec<u8>),
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SwitchToMode(InputMode),
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AnsiStdinInstructions(Vec<AnsiStdinInstruction>),
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StartedParsing,
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DoneParsing,
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Exit,
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}
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pub fn start_client(
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mut os_input: Box<dyn ClientOsApi>,
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opts: CliArgs,
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config: Config,
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config_options: Options,
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info: ClientInfo,
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layout: Option<Layout>,
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tab_position_to_focus: Option<usize>,
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pane_id_to_focus: Option<(u32, bool)>, // (pane_id, is_plugin)
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is_a_reconnect: bool,
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) -> Option<ConnectToSession> {
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info!("Starting Zellij client!");
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let mut reconnect_to_session = None;
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let clear_client_terminal_attributes = "\u{1b}[?1l\u{1b}=\u{1b}[r\u{1b}[?1000l\u{1b}[?1002l\u{1b}[?1003l\u{1b}[?1005l\u{1b}[?1006l\u{1b}[?12l";
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let take_snapshot = "\u{1b}[?1049h";
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let bracketed_paste = "\u{1b}[?2004h";
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os_input.unset_raw_mode(0).unwrap();
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if !is_a_reconnect {
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// we don't do this for a reconnect because our controlling terminal already has the
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// attributes we want from it, and some terminals don't treat these atomically (looking at
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// your Windows Terminal...)
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let _ = os_input
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.get_stdout_writer()
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.write(take_snapshot.as_bytes())
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.unwrap();
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let _ = os_input
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.get_stdout_writer()
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.write(clear_client_terminal_attributes.as_bytes())
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.unwrap();
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}
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envs::set_zellij("0".to_string());
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config.env.set_vars();
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let palette = config
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.theme_config(&config_options)
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.unwrap_or_else(|| os_input.load_palette());
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let full_screen_ws = os_input.get_terminal_size_using_fd(0);
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let client_attributes = ClientAttributes {
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size: full_screen_ws,
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style: Style {
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colors: palette,
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rounded_corners: config.ui.pane_frames.rounded_corners,
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hide_session_name: config.ui.pane_frames.hide_session_name,
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},
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keybinds: config.keybinds.clone(),
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};
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let create_ipc_pipe = || -> std::path::PathBuf {
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let mut sock_dir = ZELLIJ_SOCK_DIR.clone();
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std::fs::create_dir_all(&sock_dir).unwrap();
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set_permissions(&sock_dir, 0o700).unwrap();
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sock_dir.push(envs::get_session_name().unwrap());
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sock_dir
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};
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let (first_msg, ipc_pipe) = match info {
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ClientInfo::Attach(name, config_options) => {
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envs::set_session_name(name.clone());
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os_input.update_session_name(name);
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let ipc_pipe = create_ipc_pipe();
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(
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ClientToServerMsg::AttachClient(
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client_attributes,
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config_options,
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tab_position_to_focus,
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pane_id_to_focus,
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),
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ipc_pipe,
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)
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},
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ClientInfo::New(name) => {
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envs::set_session_name(name.clone());
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os_input.update_session_name(name);
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let ipc_pipe = create_ipc_pipe();
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spawn_server(&*ipc_pipe, opts.debug).unwrap();
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(
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ClientToServerMsg::NewClient(
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client_attributes,
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Box::new(opts),
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Box::new(config_options.clone()),
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Box::new(layout.unwrap()),
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Some(config.plugins.clone()),
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),
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ipc_pipe,
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)
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},
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};
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os_input.connect_to_server(&*ipc_pipe);
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os_input.send_to_server(first_msg);
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let mut command_is_executing = CommandIsExecuting::new();
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os_input.set_raw_mode(0);
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let _ = os_input
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.get_stdout_writer()
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.write(bracketed_paste.as_bytes())
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.unwrap();
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let (send_client_instructions, receive_client_instructions): ChannelWithContext<
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ClientInstruction,
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> = channels::bounded(50);
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let send_client_instructions = SenderWithContext::new(send_client_instructions);
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let (send_input_instructions, receive_input_instructions): ChannelWithContext<
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InputInstruction,
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> = channels::bounded(50);
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let send_input_instructions = SenderWithContext::new(send_input_instructions);
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std::panic::set_hook({
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use zellij_utils::errors::handle_panic;
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let send_client_instructions = send_client_instructions.clone();
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let os_input = os_input.clone();
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Box::new(move |info| {
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if let Ok(()) = os_input.unset_raw_mode(0) {
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handle_panic(info, &send_client_instructions);
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}
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})
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});
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let on_force_close = config_options.on_force_close.unwrap_or_default();
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let stdin_ansi_parser = Arc::new(Mutex::new(StdinAnsiParser::new()));
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let _stdin_thread = thread::Builder::new()
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.name("stdin_handler".to_string())
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.spawn({
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let os_input = os_input.clone();
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let send_input_instructions = send_input_instructions.clone();
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let stdin_ansi_parser = stdin_ansi_parser.clone();
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move || stdin_loop(os_input, send_input_instructions, stdin_ansi_parser)
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});
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let _input_thread = thread::Builder::new()
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.name("input_handler".to_string())
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.spawn({
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let send_client_instructions = send_client_instructions.clone();
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let command_is_executing = command_is_executing.clone();
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let os_input = os_input.clone();
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let default_mode = config_options.default_mode.unwrap_or_default();
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move || {
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input_loop(
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os_input,
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config,
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config_options,
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command_is_executing,
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send_client_instructions,
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default_mode,
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receive_input_instructions,
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)
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}
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});
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let _signal_thread = thread::Builder::new()
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.name("signal_listener".to_string())
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.spawn({
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let os_input = os_input.clone();
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move || {
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os_input.handle_signals(
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Box::new({
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let os_api = os_input.clone();
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move || {
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os_api.send_to_server(ClientToServerMsg::TerminalResize(
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os_api.get_terminal_size_using_fd(0),
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));
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}
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}),
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Box::new({
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let os_api = os_input.clone();
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move || {
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os_api.send_to_server(ClientToServerMsg::Action(
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on_force_close.into(),
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None,
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None,
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));
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}
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}),
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);
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}
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})
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.unwrap();
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let router_thread = thread::Builder::new()
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.name("router".to_string())
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.spawn({
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let os_input = os_input.clone();
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let mut should_break = false;
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move || loop {
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match os_input.recv_from_server() {
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Some((instruction, err_ctx)) => {
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err_ctx.update_thread_ctx();
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if let ServerToClientMsg::Exit(_) = instruction {
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should_break = true;
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}
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send_client_instructions.send(instruction.into()).unwrap();
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if should_break {
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break;
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}
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},
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None => {
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send_client_instructions
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.send(ClientInstruction::UnblockInputThread)
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.unwrap();
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log::error!("Received empty message from server");
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send_client_instructions
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.send(ClientInstruction::Error(
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"Received empty message from server".to_string(),
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))
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.unwrap();
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break;
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},
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}
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}
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})
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.unwrap();
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let handle_error = |backtrace: String| {
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os_input.unset_raw_mode(0).unwrap();
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let goto_start_of_last_line = format!("\u{1b}[{};{}H", full_screen_ws.rows, 1);
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let restore_snapshot = "\u{1b}[?1049l";
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os_input.disable_mouse().non_fatal();
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let error = format!(
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"{}\n{}{}\n",
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restore_snapshot, goto_start_of_last_line, backtrace
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);
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let _ = os_input
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.get_stdout_writer()
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.write(error.as_bytes())
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.unwrap();
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let _ = os_input.get_stdout_writer().flush().unwrap();
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std::process::exit(1);
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};
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let mut exit_msg = String::new();
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let mut loading = true;
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let mut pending_instructions = vec![];
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let mut stdout = os_input.get_stdout_writer();
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stdout
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.write_all("\u{1b}[1m\u{1b}[HLoading Zellij\u{1b}[m\n\r".as_bytes())
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.expect("cannot write to stdout");
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stdout.flush().expect("could not flush");
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loop {
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let (client_instruction, mut err_ctx) = if !loading && !pending_instructions.is_empty() {
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// there are buffered instructions, we need to go through them before processing the
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// new ones
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pending_instructions.remove(0)
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} else {
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receive_client_instructions
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.recv()
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.expect("failed to receive app instruction on channel")
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};
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if loading {
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// when the app is still loading, we buffer instructions and show a loading screen
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match client_instruction {
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ClientInstruction::StartedParsingStdinQuery => {
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stdout
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.write_all("Querying terminal emulator for \u{1b}[32;1mdefault colors\u{1b}[m and \u{1b}[32;1mpixel/cell\u{1b}[m ratio...".as_bytes())
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.expect("cannot write to stdout");
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stdout.flush().expect("could not flush");
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},
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ClientInstruction::DoneParsingStdinQuery => {
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stdout
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.write_all("done".as_bytes())
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.expect("cannot write to stdout");
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stdout.flush().expect("could not flush");
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loading = false;
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},
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instruction => {
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pending_instructions.push((instruction, err_ctx));
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},
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}
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continue;
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}
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err_ctx.add_call(ContextType::Client((&client_instruction).into()));
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match client_instruction {
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ClientInstruction::Exit(reason) => {
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os_input.send_to_server(ClientToServerMsg::ClientExited);
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if let ExitReason::Error(_) = reason {
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handle_error(reason.to_string());
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}
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exit_msg = reason.to_string();
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break;
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},
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ClientInstruction::Error(backtrace) => {
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handle_error(backtrace);
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},
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ClientInstruction::Render(output) => {
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let mut stdout = os_input.get_stdout_writer();
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stdout
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.write_all(output.as_bytes())
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.expect("cannot write to stdout");
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stdout.flush().expect("could not flush");
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},
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ClientInstruction::UnblockInputThread => {
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command_is_executing.unblock_input_thread();
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},
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ClientInstruction::SwitchToMode(input_mode) => {
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send_input_instructions
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.send(InputInstruction::SwitchToMode(input_mode))
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.unwrap();
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},
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ClientInstruction::Log(lines_to_log) => {
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for line in lines_to_log {
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log::info!("{line}");
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}
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},
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ClientInstruction::SwitchSession(connect_to_session) => {
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reconnect_to_session = Some(connect_to_session);
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os_input.send_to_server(ClientToServerMsg::ClientExited);
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break;
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},
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_ => {},
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}
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}
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router_thread.join().unwrap();
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if reconnect_to_session.is_none() {
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let reset_style = "\u{1b}[m";
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let show_cursor = "\u{1b}[?25h";
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let restore_snapshot = "\u{1b}[?1049l";
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let goto_start_of_last_line = format!("\u{1b}[{};{}H", full_screen_ws.rows, 1);
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let goodbye_message = format!(
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"{}\n{}{}{}{}\n",
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goto_start_of_last_line, restore_snapshot, reset_style, show_cursor, exit_msg
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);
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os_input.disable_mouse().non_fatal();
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info!("{}", exit_msg);
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os_input.unset_raw_mode(0).unwrap();
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let mut stdout = os_input.get_stdout_writer();
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let _ = stdout.write(goodbye_message.as_bytes()).unwrap();
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stdout.flush().unwrap();
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} else {
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let clear_screen = "\u{1b}[2J";
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let mut stdout = os_input.get_stdout_writer();
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let _ = stdout.write(clear_screen.as_bytes()).unwrap();
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stdout.flush().unwrap();
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}
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let _ = send_input_instructions.send(InputInstruction::Exit);
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reconnect_to_session
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}
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#[cfg(test)]
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#[path = "./unit/stdin_tests.rs"]
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mod stdin_tests;
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