{{{
    "planted": "12/5/2020",
    "repotted": "12/10/2025",
    "last_tended_to": "12/10/2025",
    "nobreak": "true"
}}}

* If you're gonna have a custom level format, you're gonna need a custom level editor. I just finished mine for my #7dfps game, built around a doom-like engine!
    #pico8 #gamedev #screenshotsaturday #indiedev

![](media/12_5_2020.gif)

* finally took a look at the token count on the main engine, 4500 tokens and I haven't even started on entities, AI, or proper collision😬 I may need to do some optimizing...

*gardener's note: There's an 8,000 token limit in Pico-8. I love this one--the instant switch to being able to test the level is so fun.*