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56 commits

Author SHA1 Message Date
har7an
f76b828209
fix(status-bar): reflect actual current keybindings (#1242)
* status-bar: first_line: Use more generic var names

Rename all `CtrlKey...` to the equivalent `Key...` to make the name less
specific. It implies that all key bindings use Ctrl as modifier key,
which needn't necessarily be the case.

* status-bar: first_line: Refactor `ctrl_keys`

Removes lots of code duplication by `Unselect`ing all keys by default
and only `Select`ing what is actually required for a given Input mode.

* utils: conditionally compile unix-specific code

In `zellij_utils`, the following modules each contained code that was
previously targeting only the unix platform:

- consts: Works with unix-specific filesystem attributes to set e.g.
  special file permissions. Also relies on having a UID.
- shared: Uses unix-specific filesystem attributes to set file
  permissions

These will never work when targeting wasm. Hence the concerning code
passages have been moved into private submodules that are only compiled
and re-exported when the target isn't `#[cfg(unix)]`. The re-export
makes sure that crates from the outside that use `zellij_utils` work as
before, since from their point of view nothing has changed.

* utils: Share more modules with wasm

that work on both wasm and unix natively. This requires factoring out
bits of code in the `setup` and `input` modules into a private submodule
that is re-exported when the compilation target is *not* "wasm". The
following modules are now available to the wasm target:

- cli
- consts
- data
- envs
- input (partial)
    - actions
    - command
    - configs
    - keybinds
    - layout
    - options
    - plugins
    - theme
- pane_size
- position
- setup (partial)
- shared

The remaining modules unavailable to wasm have dependencies on crates
that cannot compile against wasm, such as `async_std` or `termwiz`.

* utils/input/keybinds_test: Fix import

of the `CharOrArrow` struct which is now part of the `data` submodule.

* utils/layout: Use global serde crate

Previously the code was decorated with `#[serde(crate = "self::serde")]`
statements which cannot be shared with wasm. Use the regular serde
without specifying which serde is meant.

* utils/data: Implement `fmt::Display` for `Key`

so the Keybindings can be displayed via `format!` and friends in e.g.
the status bar.

* tile/prelude: Re-export `actions`

submodule of `zellij_utils` so the plugins can access the `ModeKeybinds`
struct with all of its members.

* utils/data: Fix `ModeInfo::keybinds` type

and transfer a vector of `(Key, Vec<Action>)` to the plugins so they can
parse it themselves, instead of passing strings around. Due to the
requirement of the `Eq` trait derive on `ModeInfo` this requires
deriving `Eq` on all the types included by `Key` and `Action` as well.

Note that `Action` includes the `layout::SplitSize` structure as a
member. We cannot derive `Eq` here since `SplitSize::Percent(f64)`
cannot satisfy `Eq` because `f64` doesn't implement this. So we add a
new type to hack around this limitation by storing the percentage as
`u64` internally, scaled by a factor of 10 000 and transforming it to
f64 when needed. Refer to the documentation of `layout::Percent` for
further information.

* utils/data: Make `Key` sortable

so the keybindings can be sorted after their keys.

* WIP: utils/input: Make keybinds accessible

when generating `ModeInfo` structs.

* utils/data: Handle unprintable chars in `Key`

when displaying via the `fmt::Display` trait. Handles `\t` and `\n` and
represents them as UTF-8 arrow glyphs.

* HACK: utils/layout: Use u64 for SplitSize::Percent

The previous workaround using a custom `Percent` type fails at the
absolute latest when confronted with user layouts, since these do not
know about the scaling factor and will thus break. It still breaks
currently because `Percent` now expects a u64 (i.e. `50`, not `50.0`)
but this is more easily explained and understood.

* status-bar: Add helper macros

that retrieve the key bound to execute a sequence of `Action` given a
specific Keybinding, and a shorthand that expands to
`Action::SwitchToMode(InputMode::Normal)` used for pattern matching with
the `matches!` macro.

* status-bar/first_line: Get shared superkey if any

from the `ModeKeybindings` in the current `ModeInfo` struct. If the
configured keybindings for switching the modes don't have a superkey in
common, do not print a common prefix.

* status-bar/first_line: Add key to KeyShortcut

which is the key that must be pressed in the current mode to execute the
given shortcut (i.e. switch to the given mode).

* status-bar/first_line: Dynamically set mode binds

Read the keybindings for switching the modes to print in the first line
from the actually configured keybindings for the current mode. Add some
logic to the code that:

- Prints only the "single letter" of the keybinding if all mode-switch
  shortcuts *share the same modifier key*,
- Or prints the whole keybinding (with modified) into each segment if
  there is no common modifier key.

* status-bar/second_line: Display configured binds

Instead of showing some hard-coded default values. For each mode, reads
the keybindings from the configured keybindings based on some sequence
of action. For example, the keybinding for `New` in the `Pane` menu is
now determined by looking into the configured keybindings and finding
what key is bound to the `Action::NewPane(None)` action.

If no keybinding is found for a given sequence of actions, it will not
show up in the segments either.

* WIP: utils/keybinds: Make key order deterministic

by using a BTreeMap which by default has all of its elements in sorted
order internally. As of currently this doesn't seem to impress the order
in which the keybindings are sent to the plugins, though.

* utils/data: Reorder `Key` variants

to have the Arrow keys sorted as "left", "down", "up", "right" in
accordance with the display in e.g. the status bar.

* status-bar/first_line: Fix inverted `matches!`

when trying to obtain the keybindings to switch between the input modes.
Its initial purpose was to filter out all ' ', '\n' and 'Esc'
keybindings for switching modes (As these are the default and not of
interest for the status bar display), but it was not negated and thus
only filtered out the aforementioned keys.

* status-bar: Don't get all modeswitch keybinds

but only those that are displayed in the status bar. This currently
excludes the keybindings for Entering the Pane/TabRename mode, Tmux mode
and Prompt mode. We must explicitly exclude these since they aren't
bound to the same Modifiers as the regular keys. Thus, if we e.g. enter
Pane or Tab mode, it will pick up the
`SwitchToMode(InputMode::TabRename)` action as being bound to `c`, hence
the `superkey` function cannot find a common modifier, etc. But we don't
display the `TabRename` input mode in the first line anyway, so we must
ignore it.

Therefore, we additionally add the keybinding to call the `Action::Quit`
action to terminate zellij to the vector we return. Also remove the
`(Key, InputMode)` tuple and convert the return type to a plain
`Vec<Key>`, since the never worked with the `InputMode` in the first
place.

* status-bar/first_line: Fix output for tight screen

Implement the "Squeezed" display variant where we do not display which
of the modes each keybinding switches to, but only the keybinding
itself.

* status-bar/second_line: Remove trailing " / "

* status-bar/second-line: Refactor key hints

Instead of determining the appropriate key hints for every case
separately (i.e. enough space to show all, show shortened, shot
best-effort), create a central function that returns for the current
`InputMode` a Vector with tuples of:

- A String to show in full-length mode
- A String to show in shortened/best-effort mode
- The vector of keys that goes with this key hint

This allows all functions that need the hints to iterate over the vector
and pick whatever hint suits them along with the Keys to display.

* status-bar/second-line: Implement shortened hints

* utils/data: Fix display for `Key::Alt`

which previously printed only the internal char but not the modifier.

* status-bar/first-line: Add hidden Tmux tile

that is only shown when in Tmux mode. Note that with the default config
this "breaks" the shared superkey display, because it correctly
identifies that one can switch to Scroll mode via `[`.

* status-bar: Print superkey as part of first line

Instead of first obtaining the superkey and then the rest of the first
line to display. This way we don't need to split up individual data
structures and carry a boolean flag around multiple functions.

It also has the advantage that when the available space is really tight,
the first line is entirely empty and doesn't display a stale superkey
without any other keybinding hints.

* status-bar: Rework keybinding theming

Previously there were individual functions to create the tiles in the
first line depending on whether:

- A tile was selected, unselected, unselected alternate (for theming) or disabled, and
- Tiles had full length or were displayed shortened

In the first case, the functions that previously handled the theming
only differed in what theme they apply to the otherwise identical
content. Since the theming information was drawn from a flat structure
that simulated hierarchy by giving hierarchical names to its theme
"members", this couldn't be handled in code. In the second case, some of
the theming information needed for the full-length shortcuts was
replicated for the shortened shortcuts.

Instead, rewrite the general Theming structure into a hierarchical one:
Adds a new structure `SegmentStyle` that contains the style for a single
segment depending on whether it is selected, unselected (alternate) or
disabled. Refactor the `first-line` module to use a single function to
generate either full-length or shortened tiles, that does functionally
the same but switches themes based on the selection status of the tile
it themes.

* status-bar/second-line: Return new `LinePart`s

from the `add_shortcut` function instead of modifying the input
parameters.

* status-bar/second-line: Implement adaptive behavior

and make the keyhints adapt when the screen runs out of space. The hints
first become shortened and when necessary partially disappear to display
a "..." hint instead.

* status-bar/second-line: Show float pane binding

based on the keycombination that's really bound to switching into the
"Pane" input mode.

* status-bar/get_keys_and_hints: Add more modes

for the keybindings in Tmux and the Pane/TabRename input modes.

* status-bar/second-line: Unify mode handling

and don't do extra shortcut handling for Tmux and the Pane/TabRename
modes any longer. Instead, assemble this like for all other modes from
the keybinding and hints vector.

* status-bar/first-line: Refactor common modifier

to a separate function so it can be used by other modules, too.

* status-bar/second-line: Display modifier in hints

when available. For example, for bindings to move between panes when in
PaneRename mode, now displays "Alt + <hjkl>" instead of
"<Alt+hAlt+j...>".

* utils/ipc: Remove `Copy` from `ClientAttributes`

 as preparation to add `Keybinds` as a member to the `ClientAttributes`
 struct. `Keybinds` contains a `HashMap`, for which the `std` doesn't
 derive `Copy` but only `Clone`.

* utils/input/keybinds: Fix import path

Import `Key` and `InputMode` directly from `data`.

* utils/ipc: Add `Keybinds` to `ClientAttributes`

so we can keep track, pre-client, of the configured key bindings and
pass them around further in the code.

* server/lib: Store `ClientAttributes` over `Style`

in `SessionMetadata` to be able to pass Keybindings to other places in
the code, too. Since `Style` is also a member of `ClientAttributes`,
this works with minimal modifications.

* utils/input: Change `get_mode_info` parameters

to take a `ClientAttributes` struct instead of merely the `Style`
information. This way we can get the `Style` from the
`ClientAttributes`, and also have access to the `keybinds` member that
stores the keybinding configuration.

* utils/ipc: Use `rmp` for serde of IPC messages

instead of `bincode`, which seemingly has issues (de)serializing
`HashMap`s and `BTreeMap`s since `deserialize_any` isn't implemented for
these types.

* fix(nix): remove `assets` from `gitignore`

Remove `assets` from the gitignore of the plugins themselves,
since every single plugin now depends on the asset being accessible
in its source directory.

* tests/e2e: Fix status bar in snapshots

to reflect the current state of the dynamic keybindings.

* status_bar/first_line: Don't show unbound modes

If switching to a specific mode isn't bound to a key, don't show a
tile/ribbon for it either. E.g. in `LOCKED` mode, this will only show
the tile for the `LOCK` mode and ignore all others.

* utils/data: Make 'Key::Char(' ') visible as "␣"

so the user doesn't only see a blank char but has an idea that the space
key is meant.

* status_bar/second_line: Remove extra hints

generated by the `hint_producing_function` that would tell the user in
every input mode how to get back to normal mode. Instead, add this as
keybinding to the general keybindings vector.

This removes some lines of duplicated code but most of all now applies
the correct theming to this keybinding. Additionally, previously the
`RenameTab` and `RenamePane` input modes would show the keybinding to
get back to normal mode twice and both of them were hardcoded. This
binding is now dynamically displayed based on what the user configured
as keybinding.

* utils/data: format unprintable chars as words

instead of unicode symbols. E.g. write "SPACE" instead of "␣".

* utils/data: Fix display for `Ctrl`/`Alt` keys

previously their "inner" chars would be displayed with a regular
`fmt::Display` for the `&str` type they are. This doesn't match what we
want to output. So instead we wrap the inner chars into `Key::Char`
before printing them.

* utils/data: Change order of `Key`s

so that e.g. for the default bindings in `Scroll` mode we prefer to show
`PgDn|PgUp` rather than the arrow keys these actions are bound to as
well.

* status_bar/first_line: Don't ignore default char

bindings by default. These include the '\n', ' ' and 'Esc' bindings that
by default lead back to `Normal` input mode from all the modes.
Previously we would unconditionally ignore them and consequently not
print the tile when in fact the user may have bound this particular
action to either of the keys.

Instead now we first ignore the keys mentioned and if we turn up with an
undefined binding, we consider these default keys as well so we get
*something* to display in any case.

* status_bar/first_line: Add space when no modifier

is shared between the keybindings. This way there isn't a stray arrow at
the very border of the screen, but it is spaced just like the tab-bar
and the second line is.

* status_bar/second_line: Print separators

between consecutive keys bound to specific actions. This allows the user
to visually differ between different keys.

* status_bar/main: Don't return modifier if empty

* status_bar/first_line: Don't suppress Disabled tiles

Disabled is a special state that the keybindings only assume in locked
mode. It turns the respective tiles grey to signal to the user that
these are currently inactive. With respect to users new to zellij, it
may appear confusing that when entering locked mode all the other tiles
disappear (which they do because they have no valid keybinding
assigned). Since we have no keybinding for them, we still display them
but without any associated key (i.e. as `<>` for the binding).

* status_bar/first_line: Don't print leading triangle

on first tile, when there is no shared superkey.

* status_bar/second_line: Add exceptions

for inter-key separators. Keeps groups of `hjkl` and arrow keys intact
(doesn't add separators between the keys) but separates all others.

* status_bar/main: Refactor `action_key`

to a regular function instead of a macro. It turns out that while being
able to match patterns is a nice feature, we completely rely on the keys
that drop out of the pattern found this way to be sorted in a sensible
way. Since we sort the key vectors in the necessary places after the
keys, and not the actions, this of course doesn't apply when the user
changes "hjkl" to "zjkl", which would then become "jklz". Now this is of
course wrong, because "z" still means "Move focus left", and not "Move
focus right".

With the function we now assume a slice of Actions that we match the
action vectors from the keybindings against to obtain the necessary
keys. In order to avoid ugly `into_iter().chain(...)` constructs we had
before we also add a new function `action_key_group` that takes a sliced
array of slices to get a whole group of keys to display.

* status_bar/first_line: Fix "triangle" for short tiles

since we do not want to display a colored triangle at the start of the
line when in sortened mode (just as we do for the long tiles now).
Also fix a bug that would make the triangle reappear when the first
keybinding to be displayed didn't have a key assigned and thus wouldn't
be displayed at all.

* status_bar/second_line: Fix typo

that would cause single `Ctrl+?` bindings for actions in the second line
to be displayed as `Ctrl + <Ctrl+?>`.

* status_bar/second_line: Fix char count

when displaying groups of keys in a binding with or without a separator.

* status_bar: Use new `action_key` fn

instead of the previous macro to obtain the keys to display in the
status bar in a fixed given order. Also fix the display "bug" where tab
switching would be shows as "ArrowLeft/ArrowDown" instead of
"ArrowLeft/ArrowRight".

* status_bar/second_line: Fix floating pane hint

that tells the user what keybinding to press to suppress the currently
active floating panes. This was previously hardcoded.

* utils: Send full keybinds in `ModeInfo`

instead of the currently active `ModeKeybinds` for the active input
mode. Some of the UI issues cannot be solved without having access to
*all* keybindings.

* utils: Refactor keybinds vec into type

to make clippy happy.

* status_bar/first_line: Remove needless borrows

* status_bar: Factor out printing keybindings

into a separate function that takes a vector of keys and a palette and
returns the painted key groups, with correct inter-character separation
where necessary and factoring out common modifier keys.

* status_bar/tip: Use real keybindings

instead of printing hard-coded messages to the user.

* status_bar: abort early when keyvector is empty

in `style_key_with_modifier`.

* status_bar/tip: Fix all keybindings

and make them dynamic given the keybindings really active in the current
session. Also display **UNBOUND** is some keybinding is missing from the
users config.

* status_bar: Go clippy!

* status_bar: Add documentation

and add a new exception group to `action_key_group` that ensures that
`hl` and `jk` won't be separated with `|`.

* status_bar/tip: Detect when key aren't bound

correctly and show "UNBOUND" as keyhint instead, then. Previously we
would only check the length of the whole keybinding segment, but that
isn't a good indicator since most of the bindings require changing modes
first, which already adds a variable number of letters to the segment.
However, there is not point in showing how to get to a certain mode, if
the binding needed in that mode doesn't exist.

* status_bar/first_line: Show bindings when locked

if the user has any configured.

* status_bar: Don't consider 'hl', 'jk' groups

that don't need a separator in between the letters.

* status_bar/second_line: Add "search" keybindings

for the new Search functionality.

* tests/e2e: Fix snapshots

with what the status bar now really displays.

* status_bar: Remove old comments

* status_bar/first_line: Rename 'long_tile'

to the more descriptive name 'mode_shortcut', which better describes
what this function does.

* status_bar/first_line: Fix spacing in simple UI

where the modifier would be shows as `Ctrl +`, without a trailing space.
This isn't an issue in regular mode, where we have the spacing from the
arrow gaps (`>>`) that "simulates" this effect.

* status_bar: Refactor  and rename `ctrl_keys`

so it doesn't rely on some "external" index for operation any more.

* status_bar: Add unit tests to shared functions

and fix a bug in the process where certain `Ctrl` keybindings would be
displayed wrong.

* status_bar/first_line: Rename functions

responsible for printing the long and short shortcut keyhint tiles. Also
add some documentation that explains their purpose and the arguments
they accept.

* status_bar/tips: Remove stray "/" in quicknav tip

* utils/layout: Remove old comments

introduced when rewriting `SplitSize::Percent` to not hold an `f64`
type.

* status_bar: Add "regex" as test dependency

We use regular expressions to strip all ANSI escape sequences in the
strings that are produced by the plugin functions during testing. We do
not test for the style information, but merely for the raw text.

* status_bar: Implement unit tests

* Makefile: Always run tests on host triple

This allows the unit tests for all plugins to be run on the host as well
(because their default compilation target is wasm32-wasi).

* tests/e2e: Add test for custom bindings

in the status bar. Makes sure that the modified bindings from a custom
configuration file are read and applied to the UI.

Co-authored-by: a-kenji <aks.kenji@protonmail.com>
2022-07-27 16:48:35 +02:00
Aram Drevekenin
c89b416d76
feat(terminal): sixel support (#1557)
* work

* work

* work

* work

* work

* more work

* work

* work

* work

* hack around stdin repeater

* refactor(sixel): rename sixel structs

* feat(sixel): render text above images

* fix(sixel): reap images once they're past the end of the scrollbuffer

* fix(sixel): display images in the middle of the line

* fix(sixel): render crash

* fix(sixel): react to SIGWINCH

* fix(sixel): behave properly in alternate screen mode

* fix(sixel): reap images on terminal reset

* feat(sixel): handle DECSDM

* fix(terminal): properly respond to XTSMGRAPHICS and device attributes with Sixel

* Add comment

* fix(sixel): hack for unknown event overflow until we fix the api

* feat(input): query terminal for all OSC 4 colors and respond to them in a buggy way

* fix(sixel): do not render corrupted image

* feat(input): improve STDIN queries

* fix(client): mistake in clear terminal attributes string

* fix(ansi): report correct number of supported color registers

* fix(sixel): reap images that are completely covered

* style(comment): fix name

* test(sixel): infra

* test(sixel): cases and fixes

* fix(sixel): forward dcs bytes to sixel parser

* refactor(client): ansi stdin parser

* refactor(output): cleanup

* some refactorings

* fix test

* refactor(grid): sixel-grid / sixel-image-store

* refactor(grid): grid debug method

* refactor(grid): move various logic to sixel.rs

* refactor(grid): remove unused methods

* fix(sixel): work with multiple users

* refactor(pane): remove unused z_index

* style(fmt): prepend unused variable

* style(fmt): rustfmt

* fix(tests): various apis

* chore(dependencies): use published version of sixel crates

* style(fmt): rustfmt

* style(fmt): rustfmt

* style(lint): make clippy happy

* style(lint): make clippy happy... again

* style(lint): make clippy happy... again (chapter 2)

* style(comment): remove unused

* fix(colors): export COLORTERM and respond to XTVERSION

* fix(test): color register count

* fix(stdin): adjust STDIN sleep times
2022-07-08 17:19:42 +02:00
Thomas Linford
3aef436a69
fix: fallback to default values when terminal rows/cols are 0 (#1552)
* fix: fallback to default values when terminal rows/cols = 0

* increase retry_pause for failing test

* e2e: load fixtures with cat

* use variable for fixture path
2022-07-04 18:28:37 +02:00
Aram Drevekenin
640d1058a4
Fix title widechar overflow (#1361)
* fix(ui): make sure wide characters don't cause a title overflow

* style(fmt): rustfmt
2022-04-29 10:30:30 +02:00
Aram Drevekenin
19adb29be5 feat(signals): support XTWINOPS 14 and 16 (and query the terminal for them on startup and SIGWINCH) (#1316)
* feat(signals): get pixel info from terminal emulator

* feat(signals): query for pixel info on sigwinch

* feat(signals): reply to csi 14t and csi 16t

* style(fmt): rustfmt

* style(comments): remove outdated
2022-04-12 18:07:32 +02:00
Aram Drevekenin
6443a727ea
fix(compatibility): ansi scroll down (#1279)
* fix(compatibility): ansi scroll down

* style(fmt): rustfmt
2022-03-28 12:39:54 +02:00
Aram Drevekenin
95e512c36d
fix(compatibility): replace wide characters under cursor properly (#1196)
* fix(compatibility): replace wide characters under cursor properly

* style(fmt): rustfmt
2022-03-09 11:04:07 +01:00
Thomas Linford
a3e69fe6da
fix(copy): rejoin wrapped lines (#1069)
When copying wrapped lines do not treat them as separate lines.
2022-02-21 17:58:54 +01:00
Thomas Linford
10a22c479f
fix(compatibility): resolve fzf crash (#1056)
* grid: add fzf test case
* revert alternate viewport creation to contain an empty row
2022-02-12 12:51:10 +01:00
Thomas Linford
143bbfb0bb
fix(compatibility): do not set scroll buffer in alternate screen (#1032)
avoid moving lines to lines_above when in alternate screen.
adjust resizing when in alternate screen:
* remove extra lines instead of sending to lines_above
* truncate excess characters
2022-02-02 12:56:21 +01:00
Jae-Heon Ji
1d2e303926
feat: add focus attribute in layout (#958)
* feat(layout): add focus attribute in layout

* feat: add state of focus to tab

* chore: i love clippy

* test(layout): update focus options

* feat: add focus pane

* feat: apply focus-pane when layout is only loaded

* change the instruction name for focus-on-tab

* chore: apply cargo-fmt

* test: add e2e testcase
2022-02-01 02:19:21 +09:00
auronandace
00e923cfdc
Implement passing the bell signal to the terminal (#981)
* implement passing the bell signal to the terminal

* Add files via upload

add fixture to test against
2022-01-03 15:50:00 +01:00
Aram Drevekenin
ec4649c7c9
fix(compatibility): handle deleting chars in lines with widechars (#965)
* fix(compatibility): handle deleting chars in lines with widechars

* style(fmt): make rustfmt happy
2021-12-22 17:57:59 +01:00
Aram Drevekenin
52977a761f
fix(compatibility): handle inserting characters after wide character (#964)
* fix(compatibility): handle inserting characters in the middle of a line after a wide character

* style(fmt): make rustfmt happy
2021-12-22 14:34:28 +01:00
Aram Drevekenin
464cb6beec
fix(compatibility): full screen scroll region (#915)
* fix(compatibility): properly handle scrolling when scroll region is full screen

* style(fmt): make clippy and rustfmt happy
2021-12-01 13:01:22 +01:00
Aram Drevekenin
685b51efbb
fix(compatibility): improve handling of wide characters inserted in the middle of existing lines (#806)
* fix(compatibility): handle wide characters inserted in line middle

* fix(compatibility): more wide char handling

* style(fmt): make rustfmt happy

* style(fmt): make clippy happy

* style(fmt): make clippyt happy

* style(fmt): make rustfmt happy... again
2021-10-26 16:43:56 +02:00
Aram Drevekenin
8b3287c452
fix(compatibility): handle cursor movements outside scroll region (#746)
* fix(compatibility): handle cursor movements outside scroll region

* style(fmt): make clippy happy
2021-09-28 15:41:32 +02:00
a-kenji
10abb7050f fixup! adjust fixture layouts 2021-08-26 16:58:37 +02:00
Aram Drevekenin
618c2c376b Merge branch 'tab-layout' of https://github.com/a-kenji/zellij into a-kenji-tab-layout 2021-08-24 10:58:36 +02:00
Aram Drevekenin
e889891604
Fix scrolling (#650)
* fix(grid): scroll up on empty line

* fix(grid): line wrapping while scrolling

* style(grid): fix names

* docs(changelog): document fix
2021-08-19 13:28:08 +02:00
a-kenji
806ffad553 fixup! fix e2e fixtures 2021-07-23 17:44:05 +02:00
Thomas Linford
f93308f211
feat(ui): initial mouse support (#448)
* Initial mouse support

* enable mouse support (termion MouseTerminal)
* handle scroll up and down events

* Allow enabling/disabling of mouse reporting

Store the mouse terminal on OsInputOutput

* WIP: switch pane focus with mouse

* testing to get mouse character selection

* wip mouse selection

* wip: mouse selection

- initial handling of mouse events for
  text selection within a pane
- wide characters currently problematic
- selection is not highlighted

* highlight currently selected text

* improve get currently selected text from TerminalPane

* copy selection to clipboard (wayland only for now)

* Add missing set_should_render on selection update

* Improve text selection

- Strip whitespace from end of lines
- Insert newlines when selection spans multiple lines

* Simplify selection logic

- Remove Range struct
- Selection is not an Option anymore, it's empty when start == end

* copy selection to clipboard with OSC-52 sequence

* Improve text selection with multiple panes

- Constrain mouse hold and release events to currently active pane
- Fix calculation of columns with side by side panes

* fix for PositionAndSize changes

* Fix mouse selection with full screen pane.

- Transform mouse event positions to relative when passing to pane.

* Move selection to grid, rework highlighting.

- Mark selected lines for update in grid output buffer, for now in the
  simplest way possible, but can be made more efficient by calculating
  changed lines only.
- Clear selection on pane resize.
- Re-add logic to forward mouse hold and release events only to
  currently active pane.

* Tidy up selection

- add method to get selection line range
- add method to sort the current selection

* Grid: move current selection up/down when scrolling

- Make the selection work with lines in lines_above and lines_below
- Todo: update selection end when scrolling with mouse button being held
- Todo: figure out how to move selection when new characters are added.

* Grid: move selection when new lines are added

* Keep track of selection being active

- Handle the selection growing/shrinking when scrolling with mouse
  button held down but not yet released.

* Improve selection end with multiple panes

* Tidying up

- remove logging statements, unused code

* Add some unit tests for selection, move position to zellij-utils

* Change Position::new to take i32 for line

* Grid: add unit tests for copy from selection

* add basic integration test for mouse pane focus

* Add basic integration test for mouse scroll

* Use color from palette for selection rendering

* Improve performance of selection render

- Try to minimize lines to update on selection start/update/end

* fixes for updated start method

* fix lines not in viewport being marked for rendering

- the previous optimization to grid selection rendering was always
adding the lines at the extremes of previous selection, causing problems
when scrolling up or down
- make sure to only add lines in viewport

* Disable mouse mode on exit

* use saturating_sub for usize subtractions

* copy selection to clipboard on mouse release

* disable mouse on exit after error

* remove left-over comments

* remove copy keybinding

* add default impl for selection methods in Pane

- remove the useless methods from Impl Pane in PluginPane

* move line diff between selections to selection

* add option to disable mouse mode

* Allow scrolling with mouse while selecting.

* move action repeater to os_input_output, change timeout to 10ms

- change repeater to take an action instead of a position with hardcoded
action

* replace mouse mode integration tests with e2e tests

* cleanup

* cleanup

* check if mouse mode is disabled from merged options

* fix missing changes in tests, cleanup
2021-07-02 16:40:50 +02:00
a-kenji
cafcca0c57 Move layout.rs from server to utils
* give feedback on most errors in the layout-file
2021-06-14 21:55:17 +02:00
Aram Drevekenin
44d67de187
fix(compatibility): support wide characters (#535)
* fix(compatibility): support wide characters

* style(fmt): rustfmt

* style(fmt): make clippy happy
2021-05-26 18:05:43 +02:00
Aram Drevekenin
b93e51cf88
fix(compatibility): implement device reports (#500)
* fix(compatibility): implement device reports

* docs(changelog): update change
2021-05-13 16:09:07 +02:00
Aram Drevekenin
073d39705e
Terminal compatibility: various behaviour fixes (#486)
* fix(compatibility): various behaviour fixes

* style(fmt): rustfmt

* style(fmt): thanks clippy for teaching me about matches!
2021-05-11 11:06:19 +02:00
Aram Drevekenin
837cb8d15a
fix(compatibility): pass vttest 8 (#461)
* fix(compatibility): pass vttest 8

* style(comment): remove unused

* style(grid): sometimes it's just easier to do what clippy wants...
2021-05-05 17:09:24 +02:00
Aram Drevekenin
845211c1ee
Terminal compatibility: Pass vttest 2 and 3 (#447)
* fix(compatibility): pass vttest 2+3

* style(fmt): rustfmt

* style(comment): remove unused

* docs(changelog): update change
2021-05-03 19:11:31 +02:00
Aram Drevekenin
cedd830a2e
Terminal: pass vttest 1 (#408)
* fix(compatibility): pass vttest 1

* fix(tests): move unit tests to a separate file

* style(fmt): rustfmt

* fix(grid): correct comment

* style(fmt): rustfmt
2021-04-29 15:25:08 +02:00
Brooks J Rady
413a24b77f fix(bug): remove buggy expansion boundaries 2021-04-14 11:01:28 +01:00
Aram Drevekenin
7b69fcb8e0
Make fullscreen panes not override the status bar and strider (#209)
* work

* feat(tab): expansion boundary

* fix(layout): add expansion boundary to default layout

* style(fmt): rustfmt

* style(fmt): remove unnecessary comment
2021-02-24 18:00:00 +01:00
Aram Drevekenin
c0a0af3133
fix(compatibility): do not forward tabs to the terminal (#190)
* fix(compatibility): do not forward tabs to the terminal

* style(fmt): rustfmt
2021-02-18 11:07:57 +01:00
Aram Drevekenin
831d26156e
fix(compatibility): get top not to break everything when exiting (#188) 2021-02-17 15:55:38 +01:00
Brooks J Rady
555f9af37a Install default layouts and plugins at build-time 2021-01-11 23:00:19 +00:00
Brooks J Rady
efcd36a52c Added the set_selectable plugin API function 2021-01-11 07:33:35 +00:00
Brooks J Rady
624f842a20 Add support for layouts with parts of a fixed or unspecified size 2021-01-10 22:24:26 +00:00
Brooks J Rady
de44fbecff Change the layout to only one plugin 2021-01-07 16:43:13 +00:00
Brooks J Rady
01eaedcd37 Parse bytes into keys with Termion 2021-01-07 09:39:16 +00:00
Brooks J Rady
b5f9066172 Merge branch 'main' into wasm-launchable 2021-01-06 20:31:29 +00:00
denis
cde7703ac7 wip: added a test 2021-01-06 10:08:47 +02:00
Brooks J Rady
eb0f3b0285 Very borken 2021-01-05 22:41:23 +00:00
Brooks J Rady
6f1546a5cb Keeping track of multiple plugins 2021-01-05 13:33:23 +00:00
Brooks J Rady
b0c7259266 It's now possible to load WASM files from layouts! 2020-12-29 16:28:34 +00:00
Aram Drevekenin
4436c89230
fix(compatibility): git log and git diff with scrollup (#118)
* fix(compatibility): git log and git diff with scrollup

* style(formatting): make rustfmt happy
2020-12-21 11:52:49 +01:00
Aram Drevekenin
83a830e4ab
fix(compatibility): fish multiline paste (#112)
* fix(compatibility): fix fish multiline paste

* fix(tests): adjust snapshots of test to tabs

* style(formatting): make rustfmt happy
2020-12-18 15:59:21 +01:00
Aram Drevekenin
97980d618f
fix(compatibility): fix bash linewrap (#109) 2020-12-17 16:33:18 +01:00
Aram Drevekenin
f1f821c7bd
fix(compatibility): fix neovim change mode (#108) 2020-12-17 15:42:49 +01:00
Aram Drevekenin
38d8e2238d
fix(compatibility): handle tab characters properly (#99)
* fix(compatibility): handle tab characters properly

* style(formatting): make rustfmt happy
2020-12-15 12:58:58 +01:00
Aram Drevekenin
ac9c0274f4
fix(compatibility): fix vim overwrite message and buffer clearing on exit (#98)
* fix(compatibility): fix vim overwrite message and buffer clearing on exit

* style(formatting): make rustfmt happy
2020-12-14 16:25:46 +01:00
Aram Drevekenin
a56cb3c9ad
fix(compatibility): htop horizontal scrolling (#81)
* fix(compatibility): htop horizontal scrolling

* style(format): make rustfmt happy
2020-12-04 10:02:51 +01:00