Commit graph

30 commits

Author SHA1 Message Date
Aram Drevekenin
a9f8bbcd19
feat(ux): improve multiple select (#4221)
* intercept/clear-intercept key APIs

* allow opening a pinned unfocused floating pane

* rework plugin

* improve some apis

* fix tests

* tests for pane groups

* more exact placement and tests

* plugin command permission and cleanup

* improve some multiselect ux

* improve plugin ui

* remove old status indicator

* allow moving plugin out of the way

* style(fmt): rustfmt

* update plugins

* remove old keybinding

* cleanups

* fix: only rename pane if needed

* changelog and some cleanups

* style(fmt): rustfmt
2025-06-03 17:15:32 +02:00
Aram Drevekenin
27c8986939
feat: multiple Select and Bulk Pane Actions (#4169)
* initial implementation with break panes to new tab

* break pane group left/right

* group embed/eject panes

* stack pane group on resize

* close pane group

* style(fmt): rustfmt

* fix tests

* group drag and ungroup with the mouse

* fix mouse hover for multiple clients

* fix for multiple clients

* multiple select plugin initial

* use real data in plugin

* adjust functionality

* fix some ux issues

* reflect group mouse group selections in plugin

* group/ungroup panes in Zellij

* highlight frames when marked by the plugin

* refactor: render function in plugin

* some ui responsiveness

* some more responsiveness and adjust hover text

* break out functionality

* stack functionality

* break panes left/right and close multiple panes

* fix(tab): only relayout the relevant layout when non-focused pane is closed

* status bar UI

* embed and float panes

* work

* fix some ui/ux issues

* refactor: move stuff around

* some responsiveness and fix search result browsing bug

* change plugin pane title

* differentiate group from focused pane

* add keyboard shortcut

* add ui to compact bar

* make boundary colors appear properly without pane frames

* get plugins to also display their frame color

* make hover shortcuts appear on command panes

* fix: do not render search string component if it's empty

* BeforeClose Event and unhighlight panes on exit

* some UI/UX fixes

* some fixes to the catppuccin-latte theme

* remove ungroup shortcut

* make some ui components opaque

* fix more opaque elements

* fix some issues with stacking pane order

* keyboard shortcuts for grouping

* config to opt out of advanced mouse actions

* make selected + focused frame color distinct

* group marking mode

* refactor: multiple-select plugin

* adjust stacking group behavior

* adjust flashing periods

* render common modifier in group controls

* add to compact bar

* adjust key hint wording

* add key to presets and default config

* some cleanups

* some refactoring

* fix tests

* fix plugin system tests

* tests: group/ungroup/hover

* test: BeforeClose plugin event

* new plugin assets

* style(fmt): rustfmt

* remove warnings

* tests: give plugin more time to load
2025-04-29 20:52:17 +02:00
Aram Drevekenin
b7cc3f3a62
fix(panes): various fixes for rendering stacked panes without pane frames (#4035)
* initial work

* fix rendering issues with stacked panes without pane frames

* make mouse clicking work

* test: rendering stacked panes without frames

* style(fmt): rustfmt

* docs(changelog): update pr
2025-03-02 13:18:12 +01:00
Mark Grey
26b99eac63
feat(config): new theme definition spec (#3242)
* Implement initial structs from spec

* kdl configuration unmarshalling

* typo text styling

* remove is_selected toggle

* incorporate new status bar ui into theming

* improve test coverage of config behavior

* tab bar correction

* correct also compact bar

* remove spacing between table columns

* refactor table styling

* use text_unselected.emphasis_1 for keygroup sep

* fix tab bar more text

* repair field flattening for theme

* remove extra styling KDL node

* update tests

* updated selected text conversion

* padding for header bar

* minor corrections for existing themes

* background handling

* compact bar corrections

* properly handle opaque method to activate background

* update newer plugins to use styling struct

* correct omission of selected state

* fix: bold typeface for text elements

* fix: fg -> white for list_unselected conversion

* fix: emphasis and opacity handling for nested_list

* correct stylings in the session-manager

* fix emphases translation for table component

* correct emphasis for run instructions

* correct frame_highlight translation for old themes

* provide missing implementation of frame_highlight

* fencepost emphasis color names

* Set a pseudo-None for frame_unselected in old theme conversion

* correct alternating bg for simplified-ui

* update snapshots

* fix inner text padding and errorneous snapshots

* suppress warning about deprecated usage of palette

* remove unused import

* feat(plugins): API to change floating pane coordinates (#3958)

* basic functionality through the cli

* added to plugin api

* add display area and viewport size to TabInfo

* fix tests and add new one

* some cleanups

* refactor: extract pane_id parsing logic

* style(fmt): rustfmt

* docs(changelog): floating pane coordinate chagne API

* fix(tiled-panes): opening panes from the cli (#3963)

* feat(plugins): add `PastedText` Event (#3962)

* working with text paste

* handle utf8 conversion error

* feat(plugins): add PastedText Event

* docs(changelog): plugins pasted text event

* black for table opaque background

* properly apply opacity to table

* correct padding for explicit width ribbons

* feat(plugins): Allow opening panes near plugin (#3966)

* added command + terminal variants

* added editor variant

* style(fmt): rustfmt

* docs(changelog): plugin apis to open panes near plugin

* feat(plugins): send info about $EDITOR and $SHELL (#3971)

* feat(plugins): send info about $EDITOR and $SHELL

* fix(e2e): snapshot update

* docs(changelog): plugin editor and shell info

* fix(floating-panes): when changing coordinates, if a pane is not floating - make it floating (#3972)

* fix(panes): when changing floating pane coordinates, if the pane is not floating, float it

* style(fmt): rustfmt

* docs(changelog): floating pane coordinate fix

* fix(break-pane): strip logical position when inserting pane to new tab (#3973)

* docs(changelog): logical position fix

* Optional frame_unselected theme

* fixture with correct width to account for arrow padding

* update snapshot and rustfmt

---------

Co-authored-by: Aram Drevekenin <aram@poor.dev>
2025-02-07 11:59:54 +01:00
Aram Drevekenin
dd291e2a1f
feat(ux): pin floating panes (#3876)
* working

* ui indication

* add keybinding

* add to plugin panes

* fix with multiple cursors

* toggle with the mouse

* fix e2e tests and add new one

* some cleanups

* add to layouts

* make mouse click more lenient

* allow setting a new floating pane as pinned

* make toggle work throughthe command line

* add to plugin api

* get tests to pass

* style(fmt): rustfmt
2024-12-16 16:03:20 +01:00
Aidan Hobson Sayers
8fd7a67898
fix(terminal): improve reflow performance and general memory usage by reducing size of TerminalCharacter (#3043)
* refactor: Simplify transfer_rows_from_viewport_to_lines_above

next_lines is always consolidated to a single Row, which immediately
gets removed - we can remove some dead code as a result

* perf: Batch remove rows from the viewport for performance

Given a 1MB line catted into the terminal, a toggle-fullscreen +
toggle-fullscreen + close-pane + `run true` goes from ~9s to ~3s

* perf: Optimize Row::drain_until by splitting chars in one step

Given a 10MB line catted into the terminal, a toggle-fullscreen +
toggle-fullscreen + close-pane + `run true` goes from ~23s to ~20s

* refactor: Simplify `if let` into a `.map`

* refactor: There are only new saved coordinates when there were old ones

* refactor: Unify viewport transfer: use common variable names

* fix: Use same saved cursor logic in height resize as width

See #2182 for original introduction that only added it in one branch,
this fixes an issue where the saved cursor was incorrectly reset when
the real cursor was

* fix: Correct saved+real cursor calculations when reflowing long lines

* fix: Don't create canonical lines if cursor ends on EOL after resize

Previously if a 20 character line were split into two 10 character
lines, the cursor would be placed on the line after the two lines.
New characters would then be treated as a new canonical line. This
commit fixes this by biasing cursors to the end of the previous line.

* fix: for cursor index calculation in lines that are already wrapped

* chore: test for real/saved cursor position being handled separately

* chore: Apply cargo format

* refactor: Unify viewport transfer: transfer + cursor update together

* perf: Reduce size of TerminalCharacter from 72 to 60 bytes

With a 10MB single line catted into a fresh terminal, VmRSS goes from
964092 kB to 874020 kB (as reported by /proc/<pid>/status) before/after
this patch

Given a 10MB line catted into the terminal, a toggle-fullscreen +
toggle-fullscreen + close-pane + `run true` goes from ~15s to ~12.5s

* fix(build): Don't unconditionally rebuild zellij-utils

* refactor: Remove Copy impl on TerminalCharacter

* perf: Rc styles to reduce TerminalCharacter from 60 to 24 bytes

With a 10MB single line catted into a fresh terminal, VmRSS goes from
845156 kB to 478396 kB (as reported by /proc/<pid>/status) before/after
this patch

Given a 10MB line catted into the terminal, a toggle-fullscreen +
toggle-fullscreen + close-pane + `run true` goes from ~12.5s to ~7s

* perf: Remove RcCharacterStyles::Default, allow enum niche optimisation

This reduces TerminalCharacter from 24 to 16 bytes

With a 10MB single line catted into a fresh terminal, VmRSS goes from
478396 kB to 398108 kB (as reported by /proc/<pid>/status) before/after
this patch

Given a 10MB line catted into the terminal, a toggle-fullscreen +
toggle-fullscreen + close-pane + `run true` goes from ~7s to ~4.75s

* docs: link anchor omission from reset_all is deliberate

reset_all is only used from ansi params, and ansi params don't control
link anchor

* fix: Remove no-op on variable that gets immediately dropped

* refactor: Simplify replace_character_at logic

The original condition checked absolute_x_index was in bounds, then
used the index to manipulate it. This is equivalent to getting a
ref to the character at that position and manipulating directly

* chore: Run xtask format

* chore(repo): update issue templates

* Bump rust version to 1.75.0 (#3039)

* rust-toolchain: Bump toolchain version to 1.69.0

which, compared to the previous 1.67.0, has the following impacts on
`zellij`:

- [Turn off debuginfo for build deps][2]: Increases build time (on my
  machine) from ~230 s in 1.67.0 to ~250 s now, *which is unexpected*

This version also changes [handling of the `default-features` flag][3]
when specifying dependencies in `Cargo.toml`. If a dependent crate
requires `default-features = true` on a crate that is required as
`default-features = false` further up the dependency tree, the `true`
setting "wins". We only specify `default-features = false` for three
crates total:

- `names`: This is used only by us
- `surf`: This is used only by us
- `vte`: This is also required by `strip-ansi-escapes`, but that has
  `default-features = false` as well

How this affects our transitive dependencies is unknown at this point.

[2]: https://github.com/rust-lang/cargo/pull/11252/
[3]: https://github.com/rust-lang/cargo/pull/11409/

* rust-toolchain: Bump toolchain version to 1.70.0

which, compared to the previous 1.69.0, as the following impacts on
`zellij`:

1. [Enable sparse registry checkout for crates.io by default][1]

This drastically increases the time to first build on a fresh rust
installation/a rust installation with a clean cargo registry cache.
Previously it took about 75s to populate the deps/cache (with `cargo
fetch --locked` and ~100 MBit/s network), whereas now the same process
takes ~10 s.

2. [The `OnceCell` type is now part of std][2]

In theory, this would allow us to cut a dependency from `zellij-utils`,
but the `once_cell` crate is pulled in by another 16 deps, so there's no
point in attempting it right now.

Build times and binary sizes are unaffected by this change compared to
the previous 1.69.0 toolchain.

[1]: https://github.com/rust-lang/cargo/pull/11791/
[2]: https://doc.rust-lang.org/stable/std/cell/struct.OnceCell.html

* rust-toolchain: Bump toolchain version to 1.75.0

which, compared to the previous 1.70.0, has the following impacts on
`zellij`:

1. [cross-crate inlining][8]

This should increase application performance, as functions can now be
inlined across crates.

2. [`async fn` in traits][9]

This would allow us to drop the `async_trait` dependency, but it is
currently still required by 3 other dependencies.

Build time in debug mode (on my own PC) is cut down from 256s to 189s
(for a clean build). Build time in release mode is cut down from 473s to
391s (for a clean build). Binary sizes only change minimally (825 MB ->
807 MB in debug, 29 MB -> 30 MB in release).

[8]: https://github.com/rust-lang/rust/pull/116505
[9]: https://github.com/rust-lang/rust/pull/115822/

* chore: Apply rustfmt.

* CHANGELOG: Add PR #3039.

* feat(plugins): introduce 'pipes', allowing users to pipe data to and control plugins from the command line (#3066)

* prototype - working with message from the cli

* prototype - pipe from the CLI to plugins

* prototype - pipe from the CLI to plugins and back again

* prototype - working with better cli interface

* prototype - working after removing unused stuff

* prototype - working with launching plugin if it is not launched, also fixed event ordering

* refactor: change message to cli-message

* prototype - allow plugins to send messages to each other

* fix: allow cli messages to send plugin parameters (and implement backpressure)

* fix: use input_pipe_id to identify cli pipes instead of their message name

* fix: come cleanups and add skip_cache parameter

* fix: pipe/client-server communication robustness

* fix: leaking messages between plugins while loading

* feat: allow plugins to specify how a new plugin instance is launched when sending messages

* fix: add permissions

* refactor: adjust cli api

* fix: improve cli plugin loading error messages

* docs: cli pipe

* fix: take plugin configuration into account when messaging between plugins

* refactor: pipe message protobuf interface

* refactor: update(event) -> pipe

* refactor - rename CliMessage to CliPipe

* fix: add is_private to pipes and change some naming

* refactor - cli client

* refactor: various cleanups

* style(fmt): rustfmt

* fix(pipes): backpressure across multiple plugins

* style: some cleanups

* style(fmt): rustfmt

* style: fix merge conflict mistake

* style(wording): clarify pipe permission

* docs(changelog): introduce pipes

* xtask: Disable pusing during publish (#3040)

* xtask: Add `--no-push` flag to `publish`

which can be used when simulating releases to work without a writable
git fork of the zellij code.

* xtask: Fix borrow issues

* xtask/pipe: Require lockfile in publish

to avoid errors from invalid dependency versions.

* CHANGELOG: Add PR #3040.

* fix(terminal): some real/saved cursor bugs during resize (#3032)

* refactor: Simplify transfer_rows_from_viewport_to_lines_above

next_lines is always consolidated to a single Row, which immediately
gets removed - we can remove some dead code as a result

* perf: Batch remove rows from the viewport for performance

Given a 1MB line catted into the terminal, a toggle-fullscreen +
toggle-fullscreen + close-pane + `run true` goes from ~9s to ~3s

* perf: Optimize Row::drain_until by splitting chars in one step

Given a 10MB line catted into the terminal, a toggle-fullscreen +
toggle-fullscreen + close-pane + `run true` goes from ~23s to ~20s

* refactor: Simplify `if let` into a `.map`

* refactor: There are only new saved coordinates when there were old ones

* refactor: Unify viewport transfer: use common variable names

* fix: Use same saved cursor logic in height resize as width

See #2182 for original introduction that only added it in one branch,
this fixes an issue where the saved cursor was incorrectly reset when
the real cursor was

* fix: Correct saved+real cursor calculations when reflowing long lines

* fix: Don't create canonical lines if cursor ends on EOL after resize

Previously if a 20 character line were split into two 10 character
lines, the cursor would be placed on the line after the two lines.
New characters would then be treated as a new canonical line. This
commit fixes this by biasing cursors to the end of the previous line.

* fix: for cursor index calculation in lines that are already wrapped

* chore: test for real/saved cursor position being handled separately

* chore: Apply cargo format

* chore(repo): update issue templates

* Bump rust version to 1.75.0 (#3039)

* rust-toolchain: Bump toolchain version to 1.69.0

which, compared to the previous 1.67.0, has the following impacts on
`zellij`:

- [Turn off debuginfo for build deps][2]: Increases build time (on my
  machine) from ~230 s in 1.67.0 to ~250 s now, *which is unexpected*

This version also changes [handling of the `default-features` flag][3]
when specifying dependencies in `Cargo.toml`. If a dependent crate
requires `default-features = true` on a crate that is required as
`default-features = false` further up the dependency tree, the `true`
setting "wins". We only specify `default-features = false` for three
crates total:

- `names`: This is used only by us
- `surf`: This is used only by us
- `vte`: This is also required by `strip-ansi-escapes`, but that has
  `default-features = false` as well

How this affects our transitive dependencies is unknown at this point.

[2]: https://github.com/rust-lang/cargo/pull/11252/
[3]: https://github.com/rust-lang/cargo/pull/11409/

* rust-toolchain: Bump toolchain version to 1.70.0

which, compared to the previous 1.69.0, as the following impacts on
`zellij`:

1. [Enable sparse registry checkout for crates.io by default][1]

This drastically increases the time to first build on a fresh rust
installation/a rust installation with a clean cargo registry cache.
Previously it took about 75s to populate the deps/cache (with `cargo
fetch --locked` and ~100 MBit/s network), whereas now the same process
takes ~10 s.

2. [The `OnceCell` type is now part of std][2]

In theory, this would allow us to cut a dependency from `zellij-utils`,
but the `once_cell` crate is pulled in by another 16 deps, so there's no
point in attempting it right now.

Build times and binary sizes are unaffected by this change compared to
the previous 1.69.0 toolchain.

[1]: https://github.com/rust-lang/cargo/pull/11791/
[2]: https://doc.rust-lang.org/stable/std/cell/struct.OnceCell.html

* rust-toolchain: Bump toolchain version to 1.75.0

which, compared to the previous 1.70.0, has the following impacts on
`zellij`:

1. [cross-crate inlining][8]

This should increase application performance, as functions can now be
inlined across crates.

2. [`async fn` in traits][9]

This would allow us to drop the `async_trait` dependency, but it is
currently still required by 3 other dependencies.

Build time in debug mode (on my own PC) is cut down from 256s to 189s
(for a clean build). Build time in release mode is cut down from 473s to
391s (for a clean build). Binary sizes only change minimally (825 MB ->
807 MB in debug, 29 MB -> 30 MB in release).

[8]: https://github.com/rust-lang/rust/pull/116505
[9]: https://github.com/rust-lang/rust/pull/115822/

* chore: Apply rustfmt.

* CHANGELOG: Add PR #3039.

* feat(plugins): introduce 'pipes', allowing users to pipe data to and control plugins from the command line (#3066)

* prototype - working with message from the cli

* prototype - pipe from the CLI to plugins

* prototype - pipe from the CLI to plugins and back again

* prototype - working with better cli interface

* prototype - working after removing unused stuff

* prototype - working with launching plugin if it is not launched, also fixed event ordering

* refactor: change message to cli-message

* prototype - allow plugins to send messages to each other

* fix: allow cli messages to send plugin parameters (and implement backpressure)

* fix: use input_pipe_id to identify cli pipes instead of their message name

* fix: come cleanups and add skip_cache parameter

* fix: pipe/client-server communication robustness

* fix: leaking messages between plugins while loading

* feat: allow plugins to specify how a new plugin instance is launched when sending messages

* fix: add permissions

* refactor: adjust cli api

* fix: improve cli plugin loading error messages

* docs: cli pipe

* fix: take plugin configuration into account when messaging between plugins

* refactor: pipe message protobuf interface

* refactor: update(event) -> pipe

* refactor - rename CliMessage to CliPipe

* fix: add is_private to pipes and change some naming

* refactor - cli client

* refactor: various cleanups

* style(fmt): rustfmt

* fix(pipes): backpressure across multiple plugins

* style: some cleanups

* style(fmt): rustfmt

* style: fix merge conflict mistake

* style(wording): clarify pipe permission

* docs(changelog): introduce pipes

* fix: add some robustness and future proofing

* fix e2e tests

---------

Co-authored-by: Aram Drevekenin <aram@poor.dev>
Co-authored-by: har7an <99636919+har7an@users.noreply.github.com>

* fix integer overflow again (oops)

---------

Co-authored-by: Aram Drevekenin <aram@poor.dev>
Co-authored-by: har7an <99636919+har7an@users.noreply.github.com>
2024-01-22 15:28:57 +01:00
Aram Drevekenin
69eb904426
feat(panes): Add an option to press <ESC> and drop to shell in command panes (#2872)
* feat(panes): ESC to drop to default shell on command panes

* style(fmt): rustfmt
2023-10-17 11:55:38 +02:00
Aram Drevekenin
0fc1939c6c
fix(performance): plug memory leak (#2675) 2023-08-04 10:22:46 +02:00
Aram Drevekenin
5bcc1bb382
fix(layout): various parser and ui fixes (#2191)
* fix(layout): error on nodes outside layout node

* fix(layout): move stacked property to pane

* fix(layout): various stack exceptions

* fix(ui): non-flexible stacked pane titles now take up their full length

* fix(ui): stack titles with no-pane-frames take up their proper length

* style(fmt): rustfmt
2023-02-25 11:16:11 +01:00
Aram Drevekenin
f1ff272b0b
feat(ui): swap layouts and stacked panes (#2167)
* relayout working with hard coded layout

* work

* refactor(layout): PaneLayout => TiledPaneLayout

* tests passing

* tests passing

* tests passing

* stacked panes and passing tests

* tests for stacked panes

* refactor(panes): stacked panes

* fix: focusing into stacked panes from the left/right

* fix(layouts): handle stacked layouts in the middle of the screen

* fix(pane-stack): focus correctly when coming to stack from above/below

* fix(stacked-panes): resize stack

* fix(stacked-panes): focus with mouse

* fix(stacked-panes): focus next pane

* fix(layout-applier): sane focus order

* fix(stacked-panes): better titles for one-liners

* fix(stacked-panes): handle moving pane location in stack

* fix(relayout): properly calculate display area

* fix(relayout): properly calculate rounding errors

* fix(stacked-panes): properly handle closing a pane near a stack

* fix(swap-layouts): adjust swap layout sort order

* feat(swap-layouts): ui + ux

* fix(swap-layouts): include base layout

* refactor(layout): remove unused method

* fix(swap-layouts): respect pane contents and focus

* work

* fix(swap-layouts): load swap layouts from external file

* fix(swap-layouts): properly truncate layout children

* fix(stacked-panes): allow stacked panes to become fullscreen

* fix(swap-layouts): work with multiple tabs

* fix(swap-layouts): embed/eject panes properly with auto-layout

* fix(stacked-panes): close last pane in stack

* fix(stacked-panes): move focus for all clients in stack

* fix(floating-panes): set layout damaged when moving panes

* fix(relayout): move out of unfitting layout when resizing whole tab

* fix(ui): background color for swap layout indicator

* fix(keybinds): add switch next layout in tmux

* fix(ui): swap layout indication in compact layout

* fix(compact): correct swap constraint

* fix(tests): tmux swap config shortcut

* fix(resizes): cache resizes so as not to confuse panes (eg. vim) with multiple resizes that it debounces weirdly

* feat(cli): dump swap layouts

* fix(ui): stacked panes without pane frames

* fix(ux): move pane forward/backwards also with floating panes

* refactor(lint): remove unused stuff

* refactor(tab): move swap layouts to separate file

* style(fmt): rustfmt

* style(fmt): rustfmt

* refactor(panes): various cleanups

* chore(deps): upgrade termwiz to get alt left-bracket

* fix(assets): merge conflicts of binary files

* style(fmt): rustfmt

* style(clippy): no thank you!

* chore(repo): remove garbage file
2023-02-17 12:05:50 +01:00
Aram Drevekenin
c3115a428e
fix(panes): show visual error when unable to split panes vertically/horizontally (#2025)
* fix(panes): show visual error when failing to split pane vertically/horizontally

* fix: lockfile
2022-12-14 22:26:48 +01:00
Aram Drevekenin
abc700fc4d
feat(command-panes): allow to start suspended (#1887)
* feat(command-panes): allow panes to start suspended

* style(fmt): remove unused code

* style(fmt): rustfmt
2022-11-01 09:07:25 +01:00
哇呜哇呜呀咦耶
c5b1eb0a9e
improve error handling in ui module (#1870)
* improve error handling in ui module

* resolve problems in the review
2022-10-28 14:15:16 +00:00
Aram Drevekenin
c64bf5207a
feat(ux): rerun command pane (#1787)
* chore(config): default kdl keybindings config

* tests

* work

* refactor(config): move stuff around

* work

* tab merge layout

* work

* work

* layouts working

* work

* layout tests

* work

* work

* feat(parsing): kdl layouts without config

* refactor(kdl): move stuff around

* work

* tests(layout): add cases and fix bugs

* work

* fix(kdl): various bugs

* chore(layouts): move all layouts to kdl

* feat(kdl): shared keybidns

* fix(layout): do not count fixed panes toward percentile

* fix(keybinds): missing keybinds and actions

* fix(config): adjust default tips

* refactor(config): move stuff around

* fix(tests): make e2e tests pass

* fix(kdl): add verbose parsing errors

* fix(kdl): focused tab

* fix(layout): corret default_tab_template behavior

* style(code): fix compile warnings

* feat(cli): send actions through the cli

* fix(cli): exit only when action is done

* fix(cli): open embedded pane from floating pane

* fix(cli): send actions to other sessions

* feat(cli): command alias

* feat(converter): convert old config

* feat(converter): convert old layout and theme files

* feat(kdl): pretty errors

* feat(client): convert old YAML files on startup

* fix: various bugs and styling issues

* fix: e2e tests

* fix(screen): propagate errors after merge

* style(clippy): lower clippy level

* fix(tests): own session_name variable

* style(fmt): rustfmt

* fix(cli): various action fixes

* style(fmt): rustfmt

* fix(themes): loading of theme files

* style(fmt): rustfmt

* fix(tests): theme fixtures

* fix(layouts): better errors on unknown nodes

* fix(kdl): clarify valid node terminator error

* fix(e2e): adjust close tab test

* fix(e2e): adjust close tab test again

* style(code): cleanup some comments

* get command panes not to exit on command exit

* separate terminal pane_ids from raw_fds

* render frame according to exit status

* re-run command on enter and close pane on ctrl-c

* proper error when command is not found

* make ui nicer

* initial pane title for command panes

* fix pane override bug

* reap terminal_ids from os_input_output on pane close

* bool floating flag

* some ui tweaks

* fix tests

* make rustfmt happy

* e2e test for command pane

* fix various concurrency issues

* rename command to run in the cli

* rustfmt

* style(fmt): rustfmt

* fix(e2e): command => run

* fix(e2e): command => run in snapshot too!
2022-10-11 16:45:46 +02:00
har7an
c26a6bcf56
refactor(crates): move shared contents from zellij tile to zellij utils (#1541)
* zellij-tile: Move `data` to zellij-utils

The rationale behind this is that all components of zellij access the
data structures defined in this module, as they define some of the most
basic types in the application. However, so far zellij-tile is treated
like a separate crate from the rest of the program in that it is the
only one that doesn't have access to `zellij-utils`, which contains a
lot of other data structures used throughout zellij.

This poses issues as discussed in
https://github.com/zellij-org/zellij/pull/1242 and is one of the reasons
why the keybindings in the status bar default plugin can't be updated
dynamically. It is also the main reason for why the keybindings are
currently passed to the plugin as strings: The plugins only have access
to `zellij-tile`, but since this is a dependency of `zellij-utils`, it
can't import `zellij-utils` to access the keybindings.
Other weird side-effect are that in some places `server` and `client`
have to access the `zellij-tile` contents "through" `zellij-utils`, as
in `use zellij_utils::zellij_tile::prelude::*`.

By moving these central data structures to one common shared crate
(`zellij-utils`), `zellij-tile` will be enabled to import `zellij-utils`
like `screen` and `client` already do. This will, next to other things,
allow dropping a lot of `std::fmt::Fmt` impls needed to convert core
data structures into strings and as a consequence, a lot of string
parsing in the first place.

* utils: Integrate new `data` module, bump rust ver

Integrates the `data` module that was previously part of `zellij-tile`
to allow sharing the contained data structures between all components of
zellij.

This allows `zellij-tile` to use `utils` as a dependency. However, since
`tile` is build against the wasm target, it cannot include all of
`zellij-utils`, since a lot of dependencies there cannot compile with
`wasm` as target (Examples include: termwiz, log4rs, async-std). Thus we
make all the dependencies that cannot compile against `wasm` optional
and introduce a new feature `full` that will compile the crate with all
dependencies. Along with this, modify `lib.rs` to include most of the
data structures only when compiling against the `full` feature.

This makes the compiles of `zellij-tile` lighter, as it doesn't include
all of `utils`. As a side effect, due to the dependency notation for the
optional dependencies (See
https://doc.rust-lang.org/cargo/reference/features.html#optional-dependencies),
we bump the rust toolchain version to 1.60.0.

* tile: Import `data` from zellij-utils

Add `zellij-utils` as a dependency to `zellij-tile` and allow us access
to the `data` module defined there. Update the re-export in the
`prelude` such that from all of the plugins points of view *absolutely
nothing changes*.

* utils: Fix `data` module dependency

Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
Also unify the imports for the `data` module members: We import all of
the through `data::` now, not through a mixture of `data::` and
`prelude::`.

* client: Fix `data` module dependency

Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
Also unify the imports for the `data` module members: We import all of
the through `data::` now, not through a mixture of `data::` and
`prelude::`.
Add the "full" feature flag to the `zellij-utils` dependency so it
includes all the components we need.

* server: Fix `data` module dependency

Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
Also unify the imports for the `data` module members: We import all of
the through `data::` now, not through a mixture of `data::` and
`prelude::`.
Add the "full" feature flag to the `zellij-utils` dependency so it
includes all the components we need.

* tests: Fix `data` module dependency

Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.

* utils: Remove "full" feature

in favor of conditional compilation using `target_family`. Replace the
rust 1.60 method of specifying optional dependencies based on features
and optionally include the dependencies only when not building for wasm
instead. (I.e. `cfg(not(target_family = "wasm"))`)

* cargo: Update module dependencies

since `client`, `server` and `tile` now all depend on `utils` only.
2022-07-06 16:06:56 +02:00
a-kenji
67d2673cae
add(style): add trailing comma in match blocks (#1483)
This makes it easier to distinguish from normal blocks
2022-06-10 20:03:13 +02:00
Aram Drevekenin
640d1058a4
Fix title widechar overflow (#1361)
* fix(ui): make sure wide characters don't cause a title overflow

* style(fmt): rustfmt
2022-04-29 10:30:30 +02:00
Brooks Rady
9bfafde123
feat(ui): round frame corners (#1227)
* feat(ui): round frame corners

* Allow rounded_corners to be set without a palette

* Revert "Allow rounded_corners to be set without a palette"

This reverts commit 9271a4b5452f2e59e0ebd55136343f0fbfabaa13.

* fix(style): remove redundant code

* fix(style): clippy lints that somehow got missed

* feat(config): add ui config section
2022-03-22 14:58:16 +00:00
Kerfuffle
e2081f2649
fix: Allow terminal title passthrough even when not drawing pane frames. (#1113)
* fix: Allow terminal title passthrough even when not drawing pane frames.

* Minor formatting fix.

* Handle case where the session name is not set.
2022-02-28 17:54:41 +01:00
tfgast
cef3f1e408
fix(terminal): ensure Title doesn't overrun (#1094)
The set title escape code needs to be terminated with a bell character. See https://tldp.org/HOWTO/Xterm-Title-3.html
2022-02-24 11:22:24 +01:00
Ken Matsui
e73ce08ddf
fix(style): remove redundant .clone() calls (#1085) 2022-02-24 11:07:09 +01:00
Aram Drevekenin
821e7cbc5a
feat(ui): add floating panes (#1066)
* basic functionality

* close and reopen scratch terminal working

* embed/float and resize whole tab for floating and static floating panes

* move focus working

* fix focus change in floating panes

* move pane with mouse

* floating z indices

* tests and better resize algorithm

* starting to work on performance

* some performance experimentations

* new render engine

* reverse painters algorithm for floating panes

* fix frame buffering

* improve ux situation

* handle multiple new panes on screen without overlap

* adjust keybindings

* adjust key hints

* fix multiuser frame ui

* fix various floating/multiuser bugs

* remove stuff

* wide characters under floating panes

* fix wide character frame override

* fix non-frame boundaries interactions with floating panes

* fix selection character width

* fix title frame wide char overflow

* fix existing tests

* add tests

* refactor output out of tab

* refactor floating panes out of tab

* refactor tab

* moar refactoring

* refactorings and bring back terminal window title setting

* add frame vte output

* remove more unused stuff

* remove even more unused stuff

* you know the drill

* refactor floating panes and remove more stuffs

* refactor pane grids

* remove unused output caching

* refactor output

* remove unused stuff

* rustfmt

* some formatting

* rustfmt

* reduce clippy to normal

* remove comment

* remove unused

* fix closign pane

* fix tests
2022-02-18 21:10:06 +01:00
Kunal Mohan
4496c4d4dc
Pass active terminal title through to terminal emulator (#980) 2022-01-03 22:18:22 +05:30
Aram Drevekenin
ca8438b0aa
feat(collaboration): implement multiple users (#957)
* work

* feat(collaboration): implement multiple users

* style(cleanup): some leftovers
2021-12-20 17:31:07 +01:00
Marcin Puc
56e85f87d6
fix(style): various internal refactorings 2021-12-07 10:24:42 +00:00
Aram Drevekenin
6c6a4393f4
This adds a UI for multiple users in panes (behind a feature flag) (#897)
* feat(ui): multiple users in panes

* style(fmt): make rustfmt happy

* style(fmt): make clippy happy
2021-11-25 16:21:59 +01:00
Paulo Coelho
c09e65383e
fix(frames): don't pad empty pane title (#724) 2021-09-15 10:48:16 +02:00
Aram Drevekenin
86fdd2400e
fix(borders): properly handle wide chars in pane titles (#698)
* work

* fix(frame): properly handle widechars in frame titles

* style(fmt): make rustfmt happy

* fix(truncate): do not reverse second part of string (oops)

* docs(changelog): document change
2021-09-06 20:24:47 +02:00
Brooks Rady
76a5bc8a05
feat(ui): overhauled resize and layout systems
* refactor(panes): move to parametric pane sizes

* Fixed the simpler errors by casting to usize

* The least I can do is pass the formatting check...

* Move to stable toolchain

* Well, it compiles?

* And now it doesn't! ;)

* Baseline functionality with the new Dimension type

* Working POC for percent-based resizing

* REVERT THIS COMMIT – DELETES TESTS

* Perfected the discrete resize algorithm

* Fixed fixed-size panes

* Basic bidirectional resize

* feat(resize): finalised parametric resize algorithm

* Reduce the logging level a bit

* Fixed nested layouts using percents

* Bug squishing for implicit sizing

* Here is a funky (read: rubbish) rounding approach

* And now it's gone again!

* Improve discretisation algorithm to fix rounding errors

* Fix the last layout bug (maybe?)

* Mixed explicit and implied percents work now

* Let's pretend that didn't happen...

* Make things a bit less crashy

* Crash slightly more for now (to find bugs)

* Manaually splitting of panes works now

* Start moving to percent-based resizes

* Everything but fullscreen seems to be working

* Fix compilatation errors

* Culled a massive amount of border code

* Why not pause to please rustfmt?

* Turns out I was still missing a few tests...

* Bringing back even more tests!

* Fix tests and pane boarders

* Fix the resize system without gaps

* Fix content offset

* Fixed a bug with pane closing

* Add a hack to fix setting of the viewport

* Fix toggling between shared borders and frames

* fix(tests): make e2e properly use PaneGeom

* style(fmt): make rustfmt happy

* Revert unintentional rounding of borders

* Purge some old borderless stuff

* Fix busted tab-bar shrinking

* Update E2E tests

* Finish implementing fullscreen!

* Don't crash anymore?

* Fix (almost) all tests

* Fix a lack of tab-stops

* All tests passing

* I really can't be bothered to debug a CI issue

* Tie up loose ends

* Knock out some lingering FIXMEs

* Continue to clean things up

* Change some naming and address FIXMEs

* Cull more code + FIXMEs

* Refactor of the resize system + polish

* Only draw frames when absolutely necessary

* Fix the tab-bar crash

* Fix rendering of boarders on reattach

* Fix resizing at small pane sizes

* Deduplicate code in the layout system

* Update tab-bar WASM

* Fixed the pinching of panes during resize

* Unexpose needlessly public type

* Add back a lost test

* Re-add tab tests and get them to compile

* All tabs need layouts

* Start fixing tests + bug in main

* Stabilize the resize algorithm rounding

* All tests from main are now passing

* Cull more dead code
2021-08-28 17:46:24 +01:00
Aram Drevekenin
a37d3e5889
feat(ui): pane frames (new pane UI) (#643)
* work

* resize working

* move focus working

* close pane working

* selection and fullscreen working

* pane title line

* titles and conditional scroll title

* whole tab resize working

* plugin frames working

* plugin splitting working

* truncate pane frame titles

* cleanup

* panes always draw their own borders - also fix gap

* toggle pane frames

* move toggle to screen and fix some bugs

* fix plugin frame toggle

* fix terminal window resize

* fix scrolling and fullscreen bugs

* unit tests passing

* e2e tests passing and new test for new frames added

* refactor: TerminalPane and PluginPane

* refactor: Tab

* refactor: moar Tab

* refactor: Boundaries

* only render and calculate boundaries when there are no pane frames

* refactor: Layout

* fix(grid): properly resize when coming back from alternative viewport

* style: remove commented code

* style: fmt

* style: fmt

* style: fmt + clippy

* docs(changelog): update change
2021-08-12 14:50:00 +02:00