* chore(config): default kdl keybindings config * tests * work * refactor(config): move stuff around * work * tab merge layout * work * work * layouts working * work * layout tests * work * work * feat(parsing): kdl layouts without config * refactor(kdl): move stuff around * work * tests(layout): add cases and fix bugs * work * fix(kdl): various bugs * chore(layouts): move all layouts to kdl * feat(kdl): shared keybidns * fix(layout): do not count fixed panes toward percentile * fix(keybinds): missing keybinds and actions * fix(config): adjust default tips * refactor(config): move stuff around * fix(tests): make e2e tests pass * fix(kdl): add verbose parsing errors * fix(kdl): focused tab * fix(layout): corret default_tab_template behavior * style(code): fix compile warnings * feat(cli): send actions through the cli * fix(cli): exit only when action is done * fix(cli): open embedded pane from floating pane * fix(cli): send actions to other sessions * feat(cli): command alias * feat(converter): convert old config * feat(converter): convert old layout and theme files * feat(kdl): pretty errors * feat(client): convert old YAML files on startup * fix: various bugs and styling issues * fix: e2e tests * fix(screen): propagate errors after merge * style(clippy): lower clippy level * fix(tests): own session_name variable * style(fmt): rustfmt * fix(cli): various action fixes * style(fmt): rustfmt * fix(themes): loading of theme files * style(fmt): rustfmt * fix(tests): theme fixtures * fix(layouts): better errors on unknown nodes * fix(kdl): clarify valid node terminator error * fix(e2e): adjust close tab test * fix(e2e): adjust close tab test again * style(code): cleanup some comments
71 lines
1.9 KiB
Rust
71 lines
1.9 KiB
Rust
/// Uniformly operates ZELLIJ* environment variables
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use anyhow::Result;
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use serde::{Deserialize, Serialize};
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use std::{
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collections::{BTreeMap, HashMap},
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env::{set_var, var},
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};
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use std::fmt;
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pub const ZELLIJ_ENV_KEY: &str = "ZELLIJ";
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pub fn get_zellij() -> Result<String> {
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Ok(var(ZELLIJ_ENV_KEY)?)
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}
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pub fn set_zellij(v: String) {
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set_var(ZELLIJ_ENV_KEY, v);
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}
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pub const SESSION_NAME_ENV_KEY: &str = "ZELLIJ_SESSION_NAME";
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pub fn get_session_name() -> Result<String> {
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Ok(var(SESSION_NAME_ENV_KEY)?)
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}
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pub fn set_session_name(v: String) {
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set_var(SESSION_NAME_ENV_KEY, v);
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}
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pub fn set_initial_environment_vars() {
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set_var("COLORTERM", "24bit");
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}
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pub const SOCKET_DIR_ENV_KEY: &str = "ZELLIJ_SOCKET_DIR";
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pub fn get_socket_dir() -> Result<String> {
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Ok(var(SOCKET_DIR_ENV_KEY)?)
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}
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/// Manage ENVIRONMENT VARIABLES from the configuration and the layout files
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#[derive(Default, Clone, PartialEq, Serialize, Deserialize)]
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pub struct EnvironmentVariables {
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env: HashMap<String, String>,
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}
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impl fmt::Debug for EnvironmentVariables {
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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let mut stable_sorted = BTreeMap::new();
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for (env_var_name, env_var_value) in self.env.iter() {
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stable_sorted.insert(env_var_name, env_var_value);
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}
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write!(f, "{:#?}", stable_sorted)
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}
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}
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impl EnvironmentVariables {
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/// Merges two structs, keys from `other` supersede keys from `self`
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pub fn merge(&self, other: Self) -> Self {
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let mut env = self.clone();
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env.env.extend(other.env);
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env
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}
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pub fn from_data(data: HashMap<String, String>) -> Self {
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EnvironmentVariables { env: data }
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}
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/// Set all the ENVIRONMENT VARIABLES, that are configured
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/// in the configuration and layout files
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pub fn set_vars(&self) {
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for (k, v) in &self.env {
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set_var(k, v);
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}
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}
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}
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