Commit graph

7006 commits

Author SHA1 Message Date
Erik Reider
fba74b3617 Refactored layer_effects command to parse multiline configs
Now supports commands like these:

```
layer_effects "waybar" {
  blur enable;
  shadows disable;
  corner_radius 6;
}
```

Also now able to override previous criterias and add criterias during runtime
2023-05-10 19:15:10 +02:00
Erik Reider
cdf106c43c Include pointer to sway_layer_surface in render_data
Better checks if the layer surface is a subsurface or not and only renders the shadows
in the render_surface_iterator if said pointer isn't NULL
2023-05-06 21:03:19 +02:00
Erik Reider
f1f0a9b115 Merge branch 'master' into toplevel-effects 2023-05-06 20:48:33 +02:00
William McKinnon
6e53c04abf
fix: shadow clipping & shadow corners (#153) 2023-05-05 16:07:50 -04:00
William McKinnon
94a6340f9f updated flake lock 2023-05-04 22:17:32 -04:00
Erik Reider
13d4b7b187 Disable blur xray for BOTTOM layered surfaces 2023-05-02 20:21:26 +02:00
Erik Reider
8a7bb48e75 Made layer_effects syntax similar to the for_window command
Example: `layer_effects "waybar" blur on; shadows on; corner_radius 6`.
2023-05-02 18:23:25 +02:00
Will McKinnon
90a8795492 rebase + removed extra shadow lines from render_view 2023-05-01 01:03:14 -04:00
Will McKinnon
74e7012b21 fix: smart_corners with shadow and titlebars 2023-04-30 14:51:04 -04:00
Will McKinnon
15db638ccb improved stenciling region 2023-04-30 14:06:57 -04:00
Will McKinnon
d86e349290 fix: blurred region is rounded below titlebars 2023-04-30 14:03:51 -04:00
Will McKinnon
f7c37ddc3d fix: bottom layer should be able to blur + uninitialized string warning 2023-04-30 13:54:40 -04:00
Will McKinnon
ace9a222b8 style: created struct for each shader type 2023-04-30 13:35:01 -04:00
Will McKinnon
06339c325c style: moved stencil mask to its own shader 2023-04-30 12:53:26 -04:00
Erik Reider
a7ea20b477 Moved the stencil buffer into fx_framebuffer 2023-04-29 19:17:37 +02:00
Erik Reider
45feb03f5a Fixed stencil buffer not being bound to the main_buffer 2023-04-29 19:00:59 +02:00
Erik Reider
24c072f586
Merge branch 'master' into toplevel-effects 2023-04-29 18:36:24 +02:00
Erik Reider
5366c49b56
Fix: rotated outputs (#112) 2023-04-27 18:50:36 -04:00
Erik Reider
7355f7c4e7 Renamed is_floating to should_optimize_blur 2023-04-24 18:18:41 +02:00
Erik Reider
330be7933a Unlinked layer-shell blur/shadows and their config counterparts 2023-04-24 18:14:52 +02:00
Erik Reider
9bf5ab7f97 Translate shadow box coords for views 2023-04-24 11:17:27 +02:00
Will McKinnon
3d1b294cc0 removed width and height parameters from fx_framebuffer_bind() 2023-04-24 00:53:55 -04:00
Will McKinnon
b61041980f store viewport width & height in fx_renderer 2023-04-24 00:11:55 -04:00
Erik Reider
0fbd5c3dce Fix shadow not accounting for titlebars 2023-04-23 14:26:39 +02:00
Erik Reider
db5f3da6b3 Updated README 2023-04-22 14:00:50 +02:00
Erik Reider
a44f101bc7 Fixed segfault on config reload 2023-04-22 13:33:18 +02:00
Erik Reider
cc6d4bad93 Added "effects" array to swayipc output 2023-04-22 13:31:13 +02:00
Erik Reider
762f049389 Renamed corner_radius bool to corner_rounding 2023-04-22 13:29:04 +02:00
Erik Reider
e5a79fcff2 Simplified shadow logic 2023-04-22 13:16:00 +02:00
Erik Reider
1e551b462c Fixed shadow being offset 2023-04-22 13:12:54 +02:00
Erik Reider
63c7e95332 Added layer_shell_surfaces to get_output in swayipc 2023-04-22 13:01:10 +02:00
Erik Reider
1030f08b06 Added support for shadows 2023-04-22 01:08:14 +02:00
Erik Reider
d4e8038082 Init is_toplevel_surface properly 2023-04-22 00:09:29 +02:00
Erik Reider
fe2ab9c1da Add layer_effects command 2023-04-21 23:47:56 +02:00
Erik Reider
50e2422e74
Only offset view by border size if not fullscreen (#145) 2023-04-21 03:00:38 -04:00
William McKinnon
10c74b6124 fixed error in config 2023-04-21 02:56:37 -04:00
Erik Reider
d0244b0bf1 Initial toplevel effects 2023-04-19 14:17:22 +02:00
William McKinnon
3f00052a90 fixed shadow corner_radius scaling 2023-04-18 19:04:00 -04:00
Will McKinnon
e02e338d45 updated README 2023-04-17 17:50:21 -04:00
Will McKinnon
7e302de4c2 fix: redefinition of state 2023-04-17 17:42:14 -04:00
Erik Reider
cbfb7af7fd
Add kawase blur (#120)
Co-authored-by: Erik Reider <erik.reider@protonmail.com>
Co-authored-by: Will McKinnon <contact@willmckinnon.com>
2023-04-17 23:24:48 +02:00
Will McKinnon
7d774f769c style: moved border_thickness out of render_shadow 2023-04-15 19:55:47 -04:00
Will McKinnon
8d3b7e13df style: .dim_color spacing 2023-04-15 13:44:56 -04:00
Will McKinnon
f74c0fedb2 minor shadow optimization 2023-04-07 00:26:23 -04:00
Will McKinnon
3e6f2366e7 updated docs from on|off to enable|disable 2023-04-06 20:36:18 -04:00
Will McKinnon
420364dd19 structure: moved fx_renderer and related fuctions to a folder 2023-04-06 20:30:42 -04:00
Will McKinnon
c24fccd45c style: moved damage creation to function 2023-04-04 09:58:41 -04:00
Will McKinnon
41df328325 style: unified rounded quad shaders 2023-04-03 20:16:54 -04:00
Inconn
4d1af65004
fix: remove 'f' suffixes from tex.frag to fix nvidia (#136) 2023-03-26 19:14:33 -04:00
Erik Reider
f2d29ceb6b
Extend minimize logic to work with XWayland and XDG applications (#132)
* Extend minimize logic

* Removed redundant xwayland minimize logic

* minor fixes

* Fixed not properly checking if window is ran though XWayland

* Added config option with default being off

* Set scratchpad_minimize to true by default

* Improve config dependant logic

* Switch to using enable|disable instead of on|off
2023-03-26 11:44:21 -04:00